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A jam submission

The Last KnightView game page

Play as a Knight to protect his kingdom against 10 waves of orcs, slimes, golems and archers
Submitted by Daniel Dewaswala β€” 59 minutes, 38 seconds before the deadline
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The Last Knight's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3143.4713.471
Aesthetics#3303.4713.471
Overall#3843.1763.176
Music#3873.0003.000
Mechanics#4012.9412.941
Fun#4093.0593.059
Sound#4142.7652.765
Story#4532.3532.353

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Yes, free assets by rotting pixels and brackeys godot tutorial, as well as sound effects by Pixabay and sword slash animation from openGameArt

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Comments

Submitted (1 edit)

ahh i need coin to shoot πŸ™ˆ

well done.

but change attack key for non US (swiss: Y and Z swapped) its hard to play the game

Developer

Oh, I had no idea about that, new to godot πŸ˜“

Submitted

np :-D but has nothing to do with godot its a general thing

Submitted

Good basis.
Interesting idea of a knight that stabs back his enemies: original lol!

Submitted

Others have given you some good suggestions to push this game further if you decide to presue it. I liked the music and the mechanics. Great use of the assets. I would suggest using the mouse clicks for attacks as that will help most players enjoyment of the game. Good entry!

Submitted

The game has some basic features that are functional, though there’s definitely room for improvement. It's a decent start, and with further development, it could become more engaging. Keep working on it!

Submitted

Nice game. The controllers feels a little weird and the game is a little too difficult, but in general is a good entry. Loved the art!

Submitted

This was pretty fun when I got the hang of the controls. My default is to lean on WASD but that's pretty much impossible with the sword and bow controls (arrow keys are the way to go for this one). The enemy variety was cool and the platformer aspects weaved into it was a unique touch. Nice submission!

Developer

I have implemented arrow keys, I forgot to mention it in the description πŸ˜“πŸ˜…

Submitted

Great use of the brackeys assets! Overall, pretty fun. I echo the statements about the controls being a bit awkward, but after you get used to it, they work great! Keep making games :)

Submitted

I admit I'm not a very patient guy XD the game itself is very fun and comes out of the box well. It has only one small flaw... the controls are too abnormal... WASD commands for movement OK, but the attack on Z for the sword and X for the bow are unnatural. You should move them to keys so you can use your right hand instead of doing everything with your left hand. However, a suggestion that I want to give you is: it is better to give a game background on the start screen rather than writing them on the game page. Or rather, it's fine to write them there, but for example, I didn't read them straight away and in fact I didn't understand how to play.

Overall, I think I'll play it again... I like platformer style games XD

Developer(+1)

I have implemented arrow keys, I forgot to mention it in the description πŸ˜“πŸ˜…. I will remember to add controls to the game itself next time

Submitted

Really fun game. Gave you the highest marks thus far.  If this worked with a controller might be even better. The Towers building felt use else. The

Submitted

A new take on a tower defence game - I like it. I did find the controls a little tricky and would have preferred to have an option other than z for sword attack. I think it would probably be better to not charge people coins for the arrow attack either as I struggled to actually get enough coins to build a tower, which I think is the key feature/mechanic of your game. I enjoyed the scene and the setting, I thought you had a really cool collection of enemies with different abilities that were well thought out, and the core mechanics of the game were really solid. This is really an enjoyable little experience that I think you could keep developing on. Good job. 

Submitted

Nice idea. Nice artwork.

Submitted

Nice concept, I liked the tower building idea, but I only managed to get 40 coins once, and then the enemies just climbed over it :D 

Submitted

I like the combination of combat & tower building. I found it a bit hard, tried a few times but didn't make it very far :D