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The Last "Last Stand" Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #102 | 3.667 | 3.667 |
Sound | #115 | 3.444 | 3.444 |
Theme | #279 | 3.556 | 3.556 |
Story | #284 | 2.778 | 2.778 |
Mechanics | #317 | 3.111 | 3.111 |
Aesthetics | #392 | 3.333 | 3.333 |
Overall | #448 | 3.000 | 3.000 |
Fun | #466 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Yes, Sprites from https://limezu.itch.io/moderninteriors
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Comments
I like the story.
I enjoyed the gameplay even though at some point I was done building and just needed to wait until winning.
Aside from the minor placeable refresh bug The Last Stand was a pretty solid gameplay demo. Would love to see some visual upgrades (hover info on the placeable objects with general stats, health and upgrade indicators etc)
Great stuff you two wish you the best for any of yalls future submissions :)! Was pretty fun
Nice work on your game! I like that you had multiple difficulty levels. One thing I noticed was that, on hard difficulty, the new tools would appear over the top of the old ones next to the checkout stand before the old ones had timed out, and when I intended to place the new tool, I would instead place the old one. Other than that though, great job!
the gameplay is implemented really well in the game. I like it.
Cool TD!! Enjoyed it!
Nice aesthetics ang good gameplay. Good job!
Cute little game, I like the music :)
I love the little sprite characters and the feel it brings. It's a solid base for a tower defense game. I would have loved a mechanic to either choose which unit I could add or something to tell me what the next one will be -- it just feels like I'm throwing things on the heap.
Great work getting this together!