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Tiny Kings - GameJamEdition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #38 | 3.750 | 3.750 |
Aesthetics | #66 | 4.250 | 4.250 |
Music | #102 | 3.667 | 3.667 |
Overall | #223 | 3.500 | 3.500 |
Theme | #337 | 3.417 | 3.417 |
Mechanics | #340 | 3.083 | 3.083 |
Fun | #399 | 3.083 | 3.083 |
Story | #488 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
Font (https://www.fontspace.com/zyzol-font-f67557l)
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Comments
Like the graphics and the building stuff.
It's impressive that you were able to make something like this for the jam! As others have mentioned, the art style is a lot of fun; between that and the ambient music, it felt a lot like Black and White 2 to me. I didn't get very far because the wave itself never progressed past 1 even when all enemies were dead (and the cannon seemed to habitually overshoot them), but it was a fun experience nonetheless =)
Interesting game, i was a bit lost at the start becasuse i knew how to place stuff but not if i had to protect only what I've placed or something else and more importantly, where the enemies would come from. Once the round started it was all clear though, but i think a introduction could help since you can't modify it while in a wave.
The controls are easy to understand and you can also click to pick what to place which is nice, but you've forgotten to mention to press R to rotate objects.
Also, somehow even though i had my castle fully closed, a enemy made it through the walls without destroying them and i died from that.
Cheers, i hope this helps ;)
Interesting visual style and nice gameplay, good job on it!
Your game looks sooo cute!! The low poly style and color palette are really to my liking! I also looove the environment so much.. the clouds and trees are so sweet! Also also, the little king guy is adorable!! ^^
Visuals aside, the music is really nice and ambient and fits the environment really well. This type of gameplay is interesting but it takes a long time to come to fruition, giving me much time to admire the surroundings.
Thanks so much!! I'm glad you like the style and the king!! The king was very fun to make!
...Also, great picture of the king!馃槃
This was fun! Different than anything I've played here so far, which is nice. I couldn't figure out how to rotate the walls though, the in game controls option doesn't say which button it is to rotate.
Glad you enjoyed the game, and thanks for letting us know about a mistake in our controls menu!! "R" will rotate the walls. We will add the rotate button to the control menu in a couple of days!
Game looks cool
Thank you!!
I like the style, but i got stuck in wave 1 the enemies wouldn't die
Glad you like the style!! We are currently in the middle of fixing the AI and will hopefully come out with a fix within a few hours. If you notice anything else wrong with our custom AI, don't hesitate to send us a message!
Excellent game. I'm really impressed with the amount you were able to pack in to a game jam game! I've said it so many times but I feel like when you go with the 3D visuals, you can have nice models, you can have nice textures, but if the lighting isn't dialed in it all goes to waste. Your game had great models, great textures, and excellent lighting which made everything look just gorgeous!
Really fun game and I will be playing some more once voting is over! Trying to play as many submissions as I can :D
Awesome Job Floating Chicken Games!
Thank you so much for your comment!! We are glad you enjoyed the game and will return!!
What a cool idea. I like the idea that you choose your positioning. Also, the concept of these little guys willing to swim across and single-handedly take on your castle is kind of terrifying. It was a struggle to run on my laptop since I don't have a proper graphics card, but luckily that didn't matter too much for the style of game it is. I was also wondering about rotating the walls, but it looks like you covered that in another comment. I wasn't able to progress very far mainly because I couldn't close off the walls properly, but maybe there's a better strategy
Thank you!! You can rotate the walls, but not reverse rotate. Thanks again!!
What was the button for rotating? I must have completely missed it. Would love to play again
"R" is rotate. Not your fault. We actually got a tip that we forgot to put that in the controls menu. We will be rolling out that fix with our AI fix as well. Hopefully in a couple of days, though our AI bug was bigger than we thought. Glad you will be trying out our game again!!
I really love the art and sounds! I literally just wanted to just sit in the start menu and zen out. Couldn't figure out if there was a way to turn the walls in another direction, but over all great job team!
Thanks so much!! Thanks for catching the rotation. We (I) forgot to allow reverse rotation, but I don't know if that is allowed as a bug fix. Sorry for the inconvenience and thanks again for your comment!!