This was a cool idea! It was a little hard to find the pickups until there were lots of them around so the first 30 seconds were usually a little bit wasted. There was a good variety of random effects though which was really nice. The core gameplay loop was nicely satisfying though :) Great work!
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Switch Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #7 | 4.017 | 4.400 |
Gameplay | #14 | 3.560 | 3.900 |
Audio | #14 | 3.560 | 3.900 |
Overall | #22 | 3.469 | 3.800 |
Visuals | #25 | 3.286 | 3.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
The most difficult part was figuring out how to switch to different challenges, and apply the specific events to the gameplay.
What was the most fun part?
Honestly, just making a game from scratch for fun. This was my first game jam, and it was really nice to do something that I have not done before, whilst testing my strengths/ weaknesses.
Anything else to add? (important controls, assets used, special mentions, etc)
'A'&'D' to move. 'SPACE' to jump. 'E' to pick up object you're standing next to. 'Q' to throw that object
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