Play dream
Moonstruck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #21 | 4.172 | 4.172 |
Interpretation of the Secondary Theme | #29 | 4.361 | 4.361 |
Soundtrack/SFX | #30 | 4.042 | 4.042 |
Gameplay | #36 | 3.986 | 3.986 |
Graphics | #39 | 4.236 | 4.236 |
Gameboy Soul | #42 | 4.236 | 4.236 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
It is about traversing space (as in: outer space, the space inside, the space between, etc. etc.)
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Comments
Well I gotta say I rather enjoyed that. You're encouraged to be fast and aggressive with your flying to avoid being overwhelmed with bunnies, but sharp with the dodging when possible to avoid hitting planets.
The last part when you're racing down the middle was awesome too. Felt like I was rocketing right to the very end, barely on course.
Game's solid. Great job.
Love it, one of my favourites for sure! Definitely not biased because it reminds me of my own game. Jokes aside the gameplay is a lot of fun especially when using the gravity of the planets.
Nice game and music, loved the controls and the physics, it was very fun! The story is interesting and the visuals are really good
The game is very polished and the controls feels great. The last few levels are a little challenging because you can't see what's in front, I wish there's loot for replenishing health. I really love the final sequence where you fly past everything else. Great entry.
That was a great game, I love the atmosphere it captured with the story and aesthetic. It took a while to get used to the physics (and I still probably didn’t fully get used to it even after finishing) but the feeling of travelling was really nice when you get the hang of it, I replayed it a little to check something and blasting through the early sections after knowing what to do was very satisfying.
I did find a bug where you can clip out of bounds using the bunnies to push your through a few corners, such as the start of the long diagonal corridors before the open section. It doesn’t help in some places (fortunately not a softlock since you can retry) but in the aforementioned corridors, you can use it to go through the checkpoint from the other end.
Great work overall, I had a lot of fun!
I really like this game, but for some reason I didn't get any audio... Really great concept - took me a bit to get used to the controls but the more I played the more I liked it - but damn is it hard! Great job!
That is very concerning...
If you don't mind me asking, which platform do you use? (Windows, Mac, Linux, etc.). To clarify, was this on the browser? If so, which browser? Did any strange console errors appear?
Of course, there's no pressure to answer. Thank you for the feedback!
I'm on Mac running Sonoma (14) and using Safari. I just tried in Chrome and the audio is working there - I like it. :)
The game is quite challenging if you want to progress without taking damage. For this reason, I appreciate the generous checkpoints. Very good propulsion and gravity mechanics. Great job.
Really interesting gameplay in this. I felt like I was right on the edge of feeling in vs. out-of control the whole time, but I managed to finish it and it felt satisfying. Great music and solid graphics (though I did find the high-contrast color changes a bit too strong). Nice work!
Um, this was amazing and super fun haha! I love the progression through the levels!
Nice! Took me a second it realise what was going on but flying felt really nice, maybe went a little too fast for me but was fun!
Fun game! I really liked the orbital mechanics, and the ending was a nice touch as well.