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A jam submission

Office SpaceView game page

An office sim game inspired by the film "Office Space", made for GBJam 11.
Submitted by benbarsdell — 11 minutes, 55 seconds before the deadline
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Office Space's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#443.8893.889
Graphics#674.0564.056
Overall#1223.5673.567
Gameboy Soul#1503.6673.667
Interpretation of the Secondary Theme#1843.5563.556
Soundtrack/SFX#2312.6672.667

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game match the theme?
It's inspired by the film Office Space, and involves you trying to get the whole space to yourself.

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Comments

Submitted

This game is awesome. I love the stealth system, feels like a Hitman but trying to mess arround instead of "doing his job", also love the jokes here and there... Slightly sad there was no music (I played only the web version), but I feel like it's actually better, especially with the cool SFX...

I'd love to play more of this :D

Submitted

10/10, your straight up almost made me late for something because of how hard I was trying to win the game. Absolutely love the unique take on the theme. You managed to have a fairly elaborate stealth system and still preserve the gameboy feel. Very well done!

Submitted

very funny premise for a game

Submitted

Great concept and interpretation of the theme! I love it!!

Submitted

Cool!

Submitted

That was extremely fun! I had to wait 11 minutes plus till the last one quit. I would have liked some music and I really liked the intro logo shrinking and blending in the scene. That was an awesome idea.

Submitted

Lol I really like this game. Where did you even get these ideas?! It is exactly how I think when I'm confronted with mundane events in a monotonous environment! Also, really cool shadows and visual FX; I did find some of the areas a bit too tight for messing with stuff but it's a game jam game. It is astonishing that you got this quality in your project in the first place!!! Loved it =D

Submitted

That was fun! It reminded me of all those old flash games about angering people. ( Come to think of it, there were a lot of those... huh. )

There were a couple of times when I was waiting futilely for the coworkers to leave view of the main hall shredder, printer, and cooler. Wasn't too long, but it seemed like there weren't that many ways to influence movement.

I like the lighting effect. It makes telling Line-of-Sight easier. Though, I also appreciate the '!' icon.

Great work!

Submitted

Really nice little game!

Submitted

Hah! This was really funny and clever. The visibility mechanic was really well done!

Submitted (1 edit)

i really enjoy the concept of messing with your coworkers and trying not the be seen. but unfortunately could not make it past the first room. i would love to play farther through 

Developer(+1)

Thanks for playing! Sorry you got stuck. You need to interact with the little "bell" on the desk to open the door.

Submitted

ooh! went back and finished the game! good work!