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How does your game meet GBJam's theme?
Spook reminded us of Halloween, and how kids dress up, to be scary, supposedly. We took this idea with a twist, in which a ghost would be annoyed at this humiliation, and decide to take Halloween back to whom it belongs, real scary ghosts
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Comments
I admittedly had a bit of a tough time trying to figure out the controls and just how to play in general. I didn't know what "A" was or what to do with the pumpkin/candy corn screen. As someone else said, I also got a crash after scaring a kid! >_< I can see the vision and think there's a lot already here!! If you add some clearer instruction, it'll help the game a lot. Great job :D
Great use of the 4-colour scheme and super cute graphics - playing this on a mac laptop I couldn't quite figure out how to steal/scare/collect (only the arrows worked for me). Overall loved the spooky, fun, halloween vibe!
Interesting concept, but it couldn't have hurt to have some sounds. Also the game always crashes when I scare a kid a second time. I think a little bugfix treatment and sound implementation and this would be a solid game!
The neighbourhood has been thoroughly spooked, and the candy has been “acquired”
Loved the art! Good job on the game!
Some of the things the kids say are funny. I like the art!
(Sorry for the bad English)
Interesting proposal, the game could have some sounds to better ambience, I loved scaring children, but I imagine that 60 candies is not the maximum, I also don't know if I played correctly, but from the experience I had, I had fun and it's worth commenting on.
Thanks for the experience, good game. :)