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ReBound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
PRESENTATION | #13 | 4.000 | 4.000 |
OVERALL | #63 | 3.190 | 3.190 |
FUN | #65 | 3.000 | 3.000 |
JUICE | #68 | 3.000 | 3.000 |
THEME | #117 | 2.000 | 2.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
Only music
Track: Aggressive Music | L-4 by Alex-Productions
Sounds: Freesound.org
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Comments
Cool retro game! The visuals and music were great too.
Very well polished arcade shooter! Super fun to power through enemies but it’s relentless. I died ALOT :D
Great art and animations - nice work! I liked the skill upgrade choices and impressive to have role choices in a game jam game!
The graphics are very good but the gameplay it doesn't feel very juicy, overall it's a nice game and the shield mechanic is very original!!
The shield mechanic for bouncing shots when out of ammo is really cool, nice twist on the survival genre.
Fun entry!
Hi !
Really loved the deflecting shield idea when you run out of ammo the game turns into a pong game, pretty fun and Nice game
Well done, I enjoyed it! I would have liked a larger UI but i get why you did in that way! Great job!
Love the UI!
And all that in 9 Days? Well done!
Thanks! Actually, in 5 Days :)
Nice to play quality games
Thanks!
Looks really great! The shield idea was excellent. Overall things worked smoothly, but for some reason my gun stopped working. I think there might be a few quirks in the upgrade system.
Thanks! Maybe you ran out of ammo?)
Cool! I like the shield mechanic, the art was solid and the music fits the game well. I think a bit more screenshake could have gone a long way. Well done!
Thanks! Screen shake is a good idea!
My kind of game right here, good work!
Thanks!
Hello!
Good job with the graphics and animations, they looks really neat!
After the second upgrade (2 x shotgun) I started to think that I was really OP. But then I quickly get overwhelmed haha:
The only complaint I have is that I didn't notice whenever I got hit, a bit more JUICE should be added there!
Good job!
Thanks! Indeed, the damage inflicted on the hero is poorly visualized. We will fix it.