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A jam submission

No Leg LennyView game page

The final adventure of Lenny, the legless legend.
Submitted by Robin Six (@_robinsix) — 17 hours, 21 minutes before the deadline
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No Leg Lenny's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#44.3714.371
Overall#64.3294.329
Fun#104.1864.186
Visuals#104.4294.429
Juice#144.1574.157
Audio#213.8573.857

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 12 to 1 of 52 · Previous page · First page
Submitted

very fun, i like the part where you go to space

Developer

Spoiler alert haha
Thanks a lot !

Submitted (2 edits) (+1)

Good! I thought the game was over in space but I was surprised when more came up. I like it!

Submitted(+1)

Really impressive game. Was a lot of fun to play. 

It was cool to see new ways the mechanic can be used thorough all of the game, also "level" variations felt very natural and satisfying.

(also shout out for the music which is great!)

Developer

Thanks a lot!

Submitted(+1)

Awesome game, this was very fun! The graphics were great, I love the music and the responsiveness of the controls. The robots were the most difficult part of the game. I tried shooting them but wasn't able to deal damage? Aside from that, clicking the mouse repeatedly for about 6 minutes straight cramped my hand. All in all a great game, and I appreciated the use of checkpoints! If this ends up getting a mode without a checkpoint system, I'd like to try that too!

Developer(+1)

A no checkpoint mode is a nice idea, I like hard modes :p
You're also right about the button spam which can get boring after a few minutes, sorry for your hand ! Glad you liked the game despite that :)

Submitted(+1)

Really cool, I had a ton of fun! The balancing is really good and never punishing. My only critique is that I would have preferred more space vertically, I often clicked outside of the game by mistake and I don't like fullscreen. 5/5

Developer

Thanks ! You're right about fullscreen, I wish I had time to implement a screen size option.

Submitted (1 edit)

Seriously? Copied mechanics, a level assembled from several assets and a pixel shader, so that's what you need for success..

The game itself is 3.5 on a large screen it is simply impossible to play the eyes are flowing out

The whole game is played in 3 minutes, it is impossible to kill enemies, although it seems, but what prevents?

I flew out of the textures several times

overall, the game is good

Developer (1 edit) (+1)

About the mechanic being copied, you're probably right. About the level being assembled from several assets, also (but what is a level, if not something made out of assets ? Not sure about your point here haha). And the pixel shader, already made in Unity, right too. But, please keep in mind that I made all of this alone (despite the music), and I'm not saying this as an excuse, but making a game alone is hard, especially for motivation, so I simply prefered making a simple game but well polished and work on juiciness a lot, that try to create a new mechanic, because I'm a programmer more than a game designer.
I hope you can get my point, and I'm sorry if you're bothered by the fact that people are enjoying the game, though I'm not sure what I can do about it...
Thanks for taking the time to share your thought!

Submitted(+1)

This description is perfect for me too. To be honest, this is an attack of a little envy. I'm not particularly lucky..

Submitted(+1)

Great game, great visuals, great mechanics, a character that reminds me of red-headed Lord Boxman, and a checkpoint system that really helps make it not punishing, what's not to love?

I'm trying to find complaints but my only real one would be that spamming the mouse button a lot gets tiring, I'd like it if I could hold it down but I don't know what implications that would have on how y'all did level design it so it really isn't a huge deal.

Developer(+1)

Well, I thought of adding automatic fire, but I do not think it would have actually make the game better. What I could have done is adding some other mechanics like lasers or any weapon that just needs to keep the button pressed instead of spamming it, but it would also have impact on level design and I did not have enough time, as it's a jam :p

Thanks a lot for your nice comment

Submitted(+1)

Wonderful game!! I love the aesthetic and gameplay sm. Great job guys!!

Developer

Thank you :)

Submitted(+1)

Nice game! I realy like the art! 

- 89coins, 7deaths, 4.53, time well spent! 

Developer(+1)

Thanks a lot :D

Submitted(+1)

I really love this game! 

Developer

Thanks!

Submitted(+1)

For anyone reading this, I highly suggest playing this game! Great stuff overall! Real fun mechanic. 

Developer(+1)

Thanks !

Submitted(+1)

Really amazing game!! The juice felt amazing, the game fit the prompt a whole lot. The difficulty progression felt perfect!

Developer

Thanks a lot :)

Viewing comments 12 to 1 of 52 · Previous page · First page