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Powerline Guardians's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.571 | 4.571 |
Theme | #3 | 4.500 | 4.500 |
Fun & Game Design | #4 | 4.321 | 4.321 |
Overall | #4 | 4.274 | 4.274 |
Audio | #4 | 3.929 | 3.929 |
Multiplayer | #5 | 4.143 | 4.143 |
Originality & Innovation | #5 | 4.179 | 4.179 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://gd.games/jurfix/powerline-guardians
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Comments
nicework bro
Really Good Game 9.5/10 really nice job the UI, sound, graphics, gameplay, everything is so good how did you make this is 9 days using GDevelop! 👏👏👏
Thank you!
Amazing game well done! and Rock and stone guardians! :P
Haha, yeah, we were inspired by Deep Rock and the "On site refining" mission, cool that you noticed the similarities!
Best game in the jam by far! Amazing! Perfect in every way!
Thank you very much!
This game immediately stands out with its sleek UI and gorgeous 3D models. Combat would feel even more satisfying with a few extra touches like the enemies flashing white or red, damage numbers, or a subtle screen shake on hits. Overall great game! :D
Thank you!
This game is amazing! The graphics are really good and the game has hardly any bugs, the multiplayer part works smoothly except sometimes a line is repaired to some players but the host sees the line as still damaged. I'm sure this game will receive a prize!
By the way, you can check out my game here if you have time:
https://itch.io/jam/gdevelop-big-game-jam-6/rate/3091508
Thanks for the feedback! I also observed some problems with the multiplayer, but I came to the conclusion that they are all related to the lobby system from gdevelop, I found an algorithm in which I personally do not encounter errors at all - just restart the browser page every game session
Amazing! heaps of fun.
Thank you!
its really great! Cant belive you guys made this is 9 days!! Its really amazing
Thank you! I wouldn't have believed it either if I hadn't participated in the development myself, by the way, every 3D model in this game was created by TheAviGOLD in those same nine days
LOVE THE GAMEE !
Thank you!
5 Stars in everything but Audio. My wife and I had a blast playing this and would totally buy it retail!
Cool! I'm very glad that you both liked the game so much, thank you very much!
really high quality game!! i like the graphics and its also pretty cool that individual parts of the powerline can get broken instead of some preset points on it.. it does get repetetive after a while so i quit playing after having 4 out of 5 of the drills finished because the last one just kept getting broken but pretty solid game! :D
also if you have the time could you check out my submission?
I'm surprised that you were able to fix 4 out of 5 power lines playing as a defender, even I couldn't do it, in solo I usually play as a mechanic, and only in multiplayer sometimes I take a defender to protect mechanics, but definitely not for repairs, thanks for the feedback!
Damn such a high quality game always impressed with what some folks achieve. Could only play one player and the game kind of gets repetive and a little dragged out after a while but I can see as a team could be super fun :)
Hi, thanks for the great review! There was too little time to make something super diverse, but we tried! There are 3 classes of characters, the level is generated procedurally, which should affect the diversity of the gameplay, but I agree that it is much more boring alone than in a team, but this is still a multiplayer game jam :)
Overall, this is a solid game with a strong 5/5 rating across all aspects. I did encounter two minor bugs: first, if a player dies while repairing nearby, the SFX continues playing on loop until they leave. Additionally, some pipes are hidden behind what appear to be oil pumps, requiring repeated right-clicks to trigger the repair SFX. Despite these issues, the game is impressive, and I truly enjoy what you’ve created!
Hi, thanks for the nice review and for sharing the bugs you found, we knew about them but completely forgot about them towards the end of the jam, we'll fix them after the jam, thanks again!