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A jam submission

Magic Run 'n' GunView game page

Submitted by Sloppy Slopp Studio — 12 hours, 57 minutes before the deadline
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Magic Run 'n' Gun's itch.io page

Results

CriteriaRankScore*Raw Score
Originality & Innovation#1222.9572.957
Fun & Game Design#1312.9132.913
Audio#1322.8702.870
Overall#1612.7912.791
Theme#1752.7392.739
Graphics#1922.4782.478

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice idea. Good job!

Submitted

Nice concept :)

Submitted

Good job with the game friend! Had fun blasting the enemies

Submitted

Good job

Submitted

I had a bug while playing where after I killed the enemies, the ones that showed up would stay in place.  Other than that it was good, especially the controls. 

Submitted

I like the way it feels to control. Lots of shooter games can be impossible to play with a gamepad but this one was easy to use.

If I were remaking it I'd teach the mechanics via gameplay levels instead of via text.

Which games were your inspirations?

Check out my entry for something more puzzle action than pure action :)

Submitted

I like it I can play this for forever <3

Developer

Thanks. I do hope one day I may be able to make a game that truly people could play forever, probably as all game creators wish.

Submitted

me to

Submitted

I like the hand drawn graphics. It's pretty challenging, nice work!

Developer

Thank you.

Submitted

Nice idea

Submitted

Nice shooter game! The control and game mechanic is simple and fun but the graphic need to be fixed. Keep going! :)

Submitted

Interesting game idea

Submitted

Getting the 'Vampire Survivors' vibes...

Easy to understand the controls but...

Please slow down the game pacing a bit...

Too much happening at the same time...

Other than that, good work!

Developer(+1)

Funny enough, I actually did make and post another very quick vampire survivor like game. 

About the game speed, I usually have a habit of making it on the faster side, as I don't have enough skill or time to make more complex mechanics, graphics, or sound. So I make the gameplay fast and try to make it somewhat engaging to distract from that. 

I personally really don't think there is too much happening, the objective is rather simple, if it got too slow it would be void of challenge.

But thanks for the feedback.

Submitted

Nice game. Hope you enjoy this event. 

Submitted

I saw someone posted in the comments how they missed the HUGE instruction button...but somehow I ALSO missed it the first time? But yeah, the art was consistent and the music you made went well with everything. I kept accidently  killing the little guy I was supposed to protect, but I guess that's part of the challenge. Nice work! 

Developer(+1)

Even if I can't really make good art yet, I do try to value the fundamentals, like consistency, use of appropriate colors and theory.