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A jam submission

Pigeon PanicView game page

Submitted by SLIMEgetem (@Sauxytegss) — 5 days, 20 hours before the deadline
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Pigeon Panic's itch.io page

Results

CriteriaRankScore*Raw Score
Was there a sense of progression?#483.3243.324
Overall#553.4653.465
Did the game align well with the task?#563.7653.765
Did the secondary mechanic complement the core mechanic well?#623.3533.353
How well implemented was the core mechanic?#633.5293.529
Would you like to see this game idea developed further?#763.3533.353

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
Aim

Which game engine did you use?
Gdevelop

What are your pronouns so I know how to refer to you in the videos?
He/His

Will you continue in GDKO if you were selected as a Wildcard?
Yes

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

nice game, but I think level nr 2 showed, that you needn’t use the secondary mechanic always

Submitted

This is great tho I'm sad that you didn't choose up (w) instead of e to glide, would be smoother, bit a fine entry nevertheless.

Submitted

Nice job! Gliding would be active as much as you press as a suggestion but it still works good :)

Submitted

awesome stuff buddy. looking forward to where you take it next.

Viewing comments 24 to 21 of 24 · Next page · Last page