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Cosmic Infinity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did the secondary mechanic complement the core mechanic well? | #139 | 2.412 | 2.412 |
How well implemented was the core mechanic? | #139 | 2.765 | 2.765 |
Did the game align well with the task? | #141 | 2.824 | 2.824 |
Overall | #144 | 2.482 | 2.482 |
Was there a sense of progression? | #146 | 2.176 | 2.176 |
Would you like to see this game idea developed further? | #172 | 2.235 | 2.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
FLOAT
Which game engine did you use?
Unity
What are your pronouns so I know how to refer to you in the videos?
he
Will you continue in GDKO if you were selected as a Wildcard?
yes
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Comments
567 without getting any fuel or shooting as I thought the game didn't have anything besides moving, whoops. The objects being physics objects was a bit wonky, especially when the rocks would only get pushed, not destroyed. A short and sweet retro game.
Yea, I did it on purpose, because asteroids are to hard for just a rocket to destroy them, but thank you!
I really like top down shoot 'em ups, been playing them since the 90's. I think this game has a lot of potential but I think the hit detection was more than a bit too wide. Other than that, I think it's a fun game.
Thank you!
As people have said here, solid start! It was a pretty simple game but it met the prompt well. My only advice would be if you continue this game for future rounds, find something to give it a little razzle-dazzle to help it feel fresh since there are tons of space shooters out there.
Thanks!
Solid start for a space shooter! I like how the asteroids kind of have a physics to them when you hit them. I wish the enemies didn't just disappear when you shoot them, but other than that, everything feels functional and smooth!
Thank you! Well about the enemies.. uhh.. I guess I kind of had to restart late so I didn’t have alot of time..
Well done, the game works well.
Thanks!
At first I didn't realise the ships gave you fuel.. :P
Otherwise well done! Good start here :D
Thank you :)
i like this style of play. for both visual cues and immersion, i think some sort of background movement that indicated i was moving forward would heavily complement the experience. i made a similar game style for my last game, but w a vast difference thematically, so this was a lot of fun to play :) i had a good time, i hope you had fun making it.
Hey! Thanks for the comment! Of course I enjoyed it, and thanks for the tip :)
I liked this game)
Thank you! :)
I enjoyed the game, but I felt like, even though I shot all of the ships I could, my fuel was drecreasing
Well, I think it is kind of a “hard” game. You see multiple ships spawn every second. You need to be very fast. Also I guess it’s good I didn’t make it even harder XD
162m! Don't know it's a good or bad score )
Fun game !
Thank you! Well 162 is uhh.. not bad :) I mean even tough I am the creator I kind of raged XD guess I accidentally made a rage game