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RitualEscape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artwork | #8 | 4.077 | 4.077 |
Overall | #17 | 3.346 | 3.346 |
Theme Relevance | #18 | 3.462 | 3.462 |
Gameplay | #23 | 3.000 | 3.000 |
Audio | #28 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The aesthetics are quite nice - I appreciate low-poly style even if it's not my preferred style, and you certainly had a nice low-poly style. The UI and menus are nice and fleshed out, which is always good for a game jam game. The gameplay is nice and simple and the level design is quite nice - both in terms of gameplay and visual appeal.
My main issue was that there seemed to be a bug where the moment you collide with a non-box object (such as a wall or spike) you would be unable to move the box. I wasn't able to play through much of the game because of that unfortunately.
Overall - good stuff man! Keep it up!
The aesthetics are quite nice - I appreciate low-poly style even if it's not my preferred style, and you certainly had a nice low-poly style. The UI and menus are nice and fleshed out, which is always good for a game jam game. The gameplay is nice and simple and the level design is quite nice - both in terms of gameplay and visual appeal.
My main issue was that there seemed to be a bug where the moment you collide with a non-box object (such as a wall or spike) you would be unable to move the box. I wasn't able to play through much of the game because of that unfortunately.
Overall - good stuff man! Keep it up!
Thank you :D I have just started creating these low poly models hahaha and they're the easiest to create in a short time so I used that style. As for the unable to move the box, I think this is also related to the feedback of other play testers that they don't know whether the character is still alive or not. If the character is color white or dead, the intended mechanic is the player won't be able to move anything and they must find another container/body to revive (color yellow). Will still improve this feedback mechanism probably after the jam due to busy hours :'(
Thanks again for the feedback :D
Oh, I wasn't aware that the character becomes dead during the game. And I did notice that there were bodies on the floor, however I may not have interacted with them correctly. How do I interact with them to increase my lifespan?
You can only interact with the bodies if you are dead or the character is in color white. Take note that this will reset the position of the movable objects in the game :D
I really like the low poly models you've used in this game. Great music too. UI is decent. You've also have unique take on this gamejam's theme. Congrats!
If you have time, please play our game too! I'll also follow you guys to see your future games! Goodluck! :)
Thank you :D Will do test out your game.
https://www.twitch.tv/videos/1115849520?t=00h00m43s
Thank you for the stream feedback hahaha. That one made me nervous lol
Nice puzzle game! I found the mechanic of rebirth by finding the dolls (bodies?) really interesting, and the puzzle designs were quite fun and challenging too. My only grouse is that there wasn’t enough feedback for me to figure out what was going on? e.g it took me a while to figure out that when you touch the spikes you turn white/dead and can’t push boxes anymore - the colour change was really slight and hard for me to notice. Likewise with some of the puzzles, I wasn’t sure when I had unlocked something or not without any audio/visual feedback for my actions.
The level designs are nicely thought out, and the rooms, environment, and lighting are really beautiful! Along with the music, I really got this feel of a magicky crypt-maze.
I got till the room with the flashing green/red light (area 3) so far. Was stuck there for a while, so that’s where I stopped.
Thanks for the feedback. I agree that we might have missed out the feedback whether the character is alive or not. I missed out placing the dead player's wing in the model that's why only the color is appearing. Will try to improve this as well as the sound effects. Thanks :D
stunning graphics, I love the models, textures, lightning, particle effects, everythins is visually beautiful. The music was really great oo and added to the mood of the game. The puzzle part was really interesting, although the box would sometimes get stuck around corners and I'd have to restart. level 3 was quite challenging. Awesome job for a simple jam!
Thanks for the feedback :D Yeah, looks like there should still be some adjustments in the walls and corners as there are lots of invisible walls in there that might have affected the gameplay.
Awesome submission. I love the character so much! I love that its sort of a puzzle game and you can interact with the 3d world. I wish that you could control the camera or the controls can be modified for movement, my brain hurt a little trying to figure out movement. That got tough because I needed to push the boxes in very precise places. Great submission overall.
Thank you for the feedback :) The design should really be isometric view but maybe there's too much walls blocking your view on the area that we need to adjust. Thank you for pointing that out :D
Good concept and well-executed, one thing I would suggest is to make it more clear when you can and can't push an object. Nice job
Thanks for your feedback. Yeah I think I should have added more clarity or visual clarity when can the character push the object or not. Or probably distinguish interactable object to non-interactable. :D
Lovely visuals and a nice soundtrack. It was lacking in sound effects however and the way that rebirth was worked into the gameplay seemed a tad odd.
Thank you for your feedback :D Wasn't able to place some sound effects but it looks like it is a good addition or a must addition to the game. I think it would be more understandable if I was able to place the character's wings to signify as a dead character and must be reborn to continue the puzzle. :)
I am SO STUNNED with the environment lighting and 3D modeling of the assets. My goodness - the level of detail and proper shading/rendering in those props is by far the best I've seen in this jam! I can just stare at the scene for hours. And the particle systems in the ritual room and the book room is downright gorgeous. A high amount of polish went into the graphics and I really appreciate how well everything blends in together. I'M CRYING INTERNALLY BECAUSE EVERYTHING IS SO BEAUTIFUL!
P.S. I'm sorry my brain is not very good at puzzles. I couldn't get past level 2 ㅠ ㅡㅠ
Thank youuuuuuu. We tried to make the game forgiving somehow especially on some puzzles and traps/spikes. Have to ask for my teammate for checking the difficulty hahaha. Glad that you enjoyed it :D
Wow! The graphics look amazing, the soundtrack is catchy and the gameplay is fun. My only problem was the crates not moving sometime, but your game was really addicting and impressive for a jam game!!
Thank youuu. If the crates that you are talking about is in Area 3, I purposely don't want those crates to be pushed hahaha. If not, GG hahahaha. Thanks for the feedback :D