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Local Square Loses His Bananas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #38 | 3.400 | 3.400 |
Theme | #46 | 3.577 | 3.577 |
Design | #48 | 3.385 | 3.385 |
Geometricness | #67 | 3.769 | 3.769 |
Music | #69 | 3.115 | 3.115 |
Gameplay | #81 | 3.154 | 3.154 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Pizza, Fries, Chicken Tenders, And lots, lots, of water (Like 3 gallons)
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Comments
nice game it felt awesome
Great game! well polished i liked the level design, really enjoyed it good job.
Awesome game. In my opinion it's perfectly balanced, it's not too easy but it's not too difficult either. Good job. However I think there's too much glow around the objects, and also a restart button would be helpful.
I didn’t like the way to choose gravity, with arrow keys would be better, but I liked the design and the idea.
Well done.
I liked the gravity manipulation mechanic.
One problem is that some of the jumps were way too hard, especially the one with two bananas near the beginning.
The concept is really fun and I think the way you tied all the mechanics together is very cool. A very good entry to be sure!
I like this game a lot! Plot's quite funny, and the gravity mechanic is really cool. I do wish you could control it with WASD/Arrows instead of the mouse, and it is a bit buggy - I used bananas twice instead of once just by pressing E on where they were - but it's overall fairly solid, and there was a lot of use out of it.
I think the biggest problem is that the platforming is very precise for such a big spike and player hitbox, I actually wasn't sure why I died to spikes sometimes and was fine with touching it other times.
It's still overall a great game with a lot of polish - though I wish the music wasn't so chill for a secret government facility filled with spikes, haha.
Thanks for your feedback, and am glad you enjoyed playing the game, as for your problem with touching spikes and picking up the bananas twice ill make sure to fix it when I release a patched version (Independently not for this jam).
Fun! One thing I found annoying was that if you pressed W to jump it slowed the player down, meaning you couldn't make most jumps so I was confused at the beginning as to why I couldn't beat the levels. Otherwise great job!
Thank you for your feedback! I didn't realize jumping with w would stop your momentum making it worse to play with, If I release an updated version of the game I will make sure to fix this for sure! Anyways thanks for your feedback and am glad you enjoyed the game.
Great game! The intro cutscene was so charming! Using the gravity switch mechanic is really fun! When going sideways, maybe you could make it so that W and S move you up and down, but the current controls aren't too difficult to wrap my head around. This is very polished with great effects and squash and stretch! Excellent job!
Thank you very much! Am glad you enjoyed the game, and thanks again for rating it.
Bruh please add double jump, I got stuck on literally the 2nd level (I'm bad at platformers) Anyway, the game is very polished and fun. Good work!
cool game love the art
great game i got stuck in a level tho I love the graphics it was really fun good job
the game was really fun to play , I really love it when you pick sides mid air it feels very good
the movement needs more polish but it does it job but I noticed that you jump higher with space than with W so that was weird
and btw I was stuck in this level with no way to restart ( the spikes don't kill me for some reason)
so that's a shame
really liked your game , hope that you try out mine too !
Yea getting stuck in that level sucks, especially considering that is the final level (so you completely miss out on the ending) but believe me you arent the only one, eventually ill release a patched version of this game with a restart button on every level so this doesent happen (It will be released independently not for the jam as thats against the rules) but eitherways am glad you had a good time, enjoy your day and thanks for the feedback
Very cool game! I love the story, and potassium. The movement is a tad slow, but it's a really cool platformer.
Thank you! Am glad you enjoyed it
Pretty fun! The gravity switching was well implemented and appreciate having the screen flip as that makes the levels easier to play.
Also I can't press any of the buttons when asked to submit to the leader board which is kind of annoying
Yes the leaderboard was working but I added in a screen transition in the last moment and that messed it up...
The movement is a bit slow, but still feels good. Using the spacebar to jump will make you jump higher than the W key. You can also use bananas after they have already been used. It was still a fun game and I enjoyed playing it.
can you make a web version
I can but I don’t think I can submit it
just make it on your profile ad i will vote it here
Ok sure
Well. Game looks very cool and controls are comfort , except the moment , where you need to jump with getting momentum. Anyways , the game was great.
This gravity idea is very cool and original. Good job! You can rate my game if you want
Sure will do!
Great, but the character's sprite doesn't dissapear when it falls on the spikes and the pause and restart level buttons are missing at all levels.
Or also lacks an save & load option.
Hello thanks for your feedback however
I was going to implement a save and load system however for the time it would take to do so I prefered implementing a speedrun mode, as after all you can beat the game in less than 15 minutes.
The player doesent disappear when it falls on the spikes because I wanted the player to be able to get hit multiple times after death, as an example on level 3 if you dont time your banana gravity switch right you will hit 3 cannon balls making the players death more gruesome, if he disappeared in the first one it would remove some of the effect
As for the pause and restart button I ran the game multiple times after this comment in multiple different resolutions and couldnt replicate your bug, because for me at least every level still has their pause and restart button, maybe resetting the game could help, anyways thank you for your feedback.
Well, take your time to add save system. For the spikes part, fix adding a death animation or putting a health system.
And for the restart button, if it is by the resolution, adjust the UI resolution so that they were homogeneous at all levels.
Why would I add a save system, litterally no one else is complaining about it, also why would I "fix" my death animation I mean sure its a bit annoying you get to keep moving but other than that its mostly a visual bug, also the pause and reset buttons do work, its just that for some reason in the later levels they arent there and I cant edit the game anymore now