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A jam submission

HIGH LANDING BULLET but LOW ON BULLETView game page

Top-down bullet-bending arcade. Become the bullet matador today!
Submitted by ZIK (@ZIKBAKGURI) — 2 hours, 26 minutes before the deadline
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HIGH LANDING BULLET but LOW ON BULLET's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#1294.5004.500
Overall#1304.2124.212
Design#2553.9553.955
Originality#2584.1824.182

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It's quite hard but very fun, I liked it! The art style, the animations and the effects all look great, it feels very polished now!

Submitted(+1)

Well done! Quite a funny and interesting one-bullet game!
The funniest I played, maybe. (seeing this little guy running away from his own bullet never fails to make me smile)

The only thing that confuse me is the start of each wave, when I have to shoot the bullet. At this time, I feel unable to anticipate where the bullet will get shot. So, one time out of 5, I just run straight into it and lose on the spot. Is there something I missed?

Developer

Thank you for playing my game!
The bullet is suppossed to spawn "in front" of you (with the "front" facing direction calculated from your movement),
But I forgot to code in the indicator where the bullet will spawn.. I'm planning to fix that in the next build if I happen to work on it again, So... stay tuned?

Submitted(+1)

The art for this is lovely. I like the quick-and-dirty popping run cycle. Gameplay-wise this feels like riding a unicycle, you're constantly having to work to maintain "balance", and actually accomplishing anything sits on top of that accomplishment.

Developer

Glad to hear that, Thanks for playing!

Submitted(+1)

Quite an interesting take on the one bullet idea ! A couple of people have mentioned that at the beginning and start of each wave the bullet spawns too closely and at a random place to the player, I might suggest the bullet initially moves away from the player and then after a second or two revert back to following. This gives the player a few extra moments more to prepare for the bullet while also giving the impression the character is firing the bullet to begin. But other than that the controls are tight and the characters are charming ~

Developer(+1)

Thanks for the suggestion!
Currently I'm spawning the bullet in front of player's last movement -- But your solution sounds better for the problem!

Submitted(+1)

The most fun implementation of "one bullet" that I've seen yet -- and it doesn't even break the theme by adding extra mechanics! In the beginning, I wish I had a little more room the throw my bullet around while I get the hang of how to control it. I spent a number of early runs either shooting myself or hitting a wall right off the bat.

Developer

Thank you for the feedback :D

Submitted(+1)

The single best bullet game I've tried! Love the art and animations (especially the bullet :) ) Only complaint was that the bullet kept killing me at the start of the next waves, so wave 3 was the furthest I could get ':D

Developer

Thanks for the feedback!

Submitted(+2)

I love how juicy the game feels. The gameplay is really tight and feedback is excellent. This is pretty tough game because it is very easy to die.  Sometimes it can be a bit difficult to predict the trajectory of your pet bullet so it adds up to the frustration.

But the game is overall pretty fun to play. It feels very polished.

Great job :)

Developer

Thanks for the feedback, I'll consider adding smoother difficulty curve & guides on the next update if I happen to keep working on it :D

Submitted(+1)

A really cool and extremely good looking entry! I  found the best strategy was to just run away from the bullet until all the enemies were dead. I had good fun with this one!

Developer(+1)

Hahaha, Yes, frankly waltz-ing around the whole level is the best strat I must say.
Really glad to hear that you enjoyed!

Submitted(+1)

Nice! The gameplay is very straightforward and easy to understand, but it is hard to master and that I like.

Developer

Awesome! I really prayed that my game is easy enough to understand, and it seems It's going well according to my plans.. :>

Submitted(+1)

A lot of fun. I think it could stand to be a good bit more forgiving in the beginning. I really like the idea!

Developer(+1)

Glad to hear you enjoyed it, And about the difficulty -- I'll take that in my mind on the future development, Thanks!

Submitted(+1)

Really cool when you get it going. Bit tough to start sometimes, I either kill myself or shoot a wall. But a pretty cool take on the single bullet idea! Good stuff!

Developer

Thank you, I'll consider that in the future updates :D

Submitted(+1)

The idea and realisation are both superb, however the game is challanging and lacks of a smooth difficulty curve at the begiining. I've restarted the game several times because of very sudden spawn of the bullet near the character (I did this while I was moving). Additionally, I appreciate animations, sounds and movement system, it's pretty smooth and enjoyable.

Developer(+1)

Thank you, I'll keep that in mind!

Submitted(+1)

Really fun concept. Well done! Such a unique way to control a bullet :D

Developer

Thanks a lot for such a compliment! :>

(+1)

Great concept and excellent game feel on this one! A couple times I lost immediately because the bullet spawn on top of me or a wall, but otherwise this was a solid little game.

Developer

Thank you for the feedback!