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A jam submission

Foreign HolidayView game page

A brief narrative tale about not knowing what enyone else is say nor what you're saying.
Submitted by Janksmith — 11 hours, 49 minutes before the deadline
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Foreign Holiday's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2274.1694.169
Originality#6543.7293.729
Overall#11163.2893.289
Fun#26392.5662.566

Ranked from 166 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player talks to characters they don't understand and tries to speak the language with almost no context in a foreign town while searching for a lost person who knows the plan for the day.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 20 to 1 of 66 · Previous page · First page
Submitted

Fun game. I love the art.

Submitted

Fun game. I love the art.

Submitted

Awesome art ! I felt lost but I guess do it randomly is the goal of this game.

Submitted

The artworks and music are fantastic. I felt lost a few times, which was the point of the game. Really well done.

Submitted

Your presentation is wonderful :)

Submitted

I love the art style!

Submitted

This is such an interesting concept, and the game is amazing! The music very nice to listen to as you’re playing along and the player’s inability to understand what’s happening is awesome since it goes along with the theme. Great job!

Submitted

Great art, great music, definitely feel out of control haha.

The language is solfege? I picked sola because la comes after so and I didn’t want to tempt fate with a minor scale lol

Developer

Our Writer/Artist is very happy you worked that out. Thanks for the feedback.

Submitted

The art style is fantastic! Well done.

Submitted

A game about trying to understand a foreign language is a great idea! Good art too!

Submitted

I love so much the art style in this game. This game reminded me of when I traveled to Japan and I couldn't communicate properly hahaha

Submitted (1 edit)

I really like this game. I just got one ending, and I'm looking forward to another. To some extent you really feel like you're in a foreign country where you don't know the language.

Submitted

This is a genius idea for a game and I would love to see it developed further. The art was fantastic and the story hooked me right in. I did find a bug where if you go back to the hotel room instead of the alley it will continue to play the dialog from the alley even though I did not travel there. Maybe it was because of this but I ended up getting soft-locked and unable to progress. Regardless, fun game and good luck!

Developer(+1)

We foolishly made the game in an engine that really doesn't favor a vis-novel style game so a lot of the bugs are cause I was programming by the seat of my pants and the script was started a bit late to give enough time to test it well by the time it was finished.

Submitted

It's still impressive that you made a visual novel! I can imagine a late script would cause problems. Do you think you'll update it after the upload freeze is lifted? If so I'd love to check it out again to see how it ends!

Submitted

Very cool art style, how is it made?

Developer

We made it in GameMaker with a lot of custom code.

The text function to write it a chara term at a time gave us an option to swap fonts or add extra features with special characters.

Art was made in ibisPaintx on an iPad with a layer for screen tones.

Submitted

I really like the art a lot :)

Developer

The artist has been informed.

Submitted

I want sound at the beginning :/ also instead of scrolling text to explain everything, maybe do it through an in game cutscene or tutorial. I know time in game jams is limited, but I would still like to have seen something more creative. Other than that, nice game!

Developer

We had the title crawl instead of a normal cut scene because "there are no bad ideas" and it was quicker to make that than programming more dialog boxes.

Submitted

makes sense, time is precious in game jams

Submitted

The idea is cool and the visuals are amazing, but the gameplay at the end was randomly clicking one of the options and keep going. I guess this is exactly the point to follow the theme, a cool interpretation, but in the end a little boring.

Developer

Frustrating without being boring is a difficult knife's edge to walk.

Submitted

Looks amazing and great, but not very fun to play. Im not even sure that my choices affected anything at all.

Submitted

This is a really cool idea! A visual novel where you can't control what you say! Great Execution too

Submitted

I think it was a good idea  but I didnt totally get what to do when I didnt get the town map but good job

Viewing comments 20 to 1 of 66 · Previous page · First page