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A jam submission

DoggernautView game page

Submitted by DallasLillie (@DallasRLillie), StephenGlatfelter, Katrinamaeart, Matt W. — 10 minutes, 41 seconds before the deadline
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Doggernaut's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#16473.2003.200
Overall#18882.9822.982
Fun#19422.8362.836
Originality#25112.9092.909

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Doggernaut is Out of Control on a rampage! You can't control the player, so you have to control the environment to save Doggernaut.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted

That worked pretty well! Had to build my own strategies to get control back (like little staircase formations to make sure I know where he goes). Fun!

Submitted

Fun game! Love dogs and astronauts ahah. Actually making a really big dog breeding game right now outside the jam.

Submitted

Your game was fun and the graphics were really nice, but I would have liked an in-game tutorial or something similar

Submitted

The Doggernaut is really cute!

Submitted

Sound design in this is awesome! Radio static, puppy barks, etc.

I think this would work better on mobile, rather than the way I played it, which is with the mouse. That way, the placement would be easier, which in turn would make dealing with the 'random up/down choice' doable.

Submitted

Really cool idea, I love the vibe of the art and music. This is a fun game good job!! :)

Submitted(+1)

Great work! I rated it and enjoyed playing it. Would you mind rating mine?

Submitted(+1)

How do you know where the dog is going to move after it hits a rock? Or is it random? (out of control). It was a bit hard to place the rocks though. Maybe a continuous camera instead of a discrete camera would help?

Submitted(+1)

I liked it but once you get how to play you just win. But I like your little dog astronaut :)

Submitted(+2)

When you put a boulder, the dog doesn't go to a predicted position, unless it's in an edge. And I like it! I thought that I wouldn't like this, but the unpredictability made me think forward and quicker, considering that the dog could go either way.
And the dog animation cycle and the music are really nice. Congratz!

Submitted(+1)

Love the dog character and animation. It's a bit hard to place the blocks with the choppy camera movement, and the ground art is a bit garish. Good work =)

Submitted(+1)

nice game the animation is really good and the game play is challenging

Submitted(+2)

Fun game, I like the way it steadily gets more intense. I will say though I had trouble trying to place blocks later in the game. I would +1 the suggestion for a smoother camera or perhaps you could do keyboard controls for selection.

Submitted(+1)

I loved it!
The game is really solid, and the musics are amazing!

Submitted(+1)

Great animation and sprites, looks adorable!

Submitted(+1)

The animations and sounds are great! I wish the camera was more fluid.

Submitted(+1)

The animations and sounds are great! I wish the camera was more fluid.

Submitted(+1)

Very fun little game :)

Submitted(+1)

Love the music! the idea is simple and not that original, but I still like it and it's really fun

Submitted(+2)

This game is awesome! I love the visuals, very cute. The sounds are great too.

The gameplay feels a bit weird at first, given the "weird frame-rate", but it works completely fine and feels responsive.

Creative approach to the theme, but i fell like the endless runner game-type is a bit generic, I understand yours have the twist were you actually block the path, but even so I feel like it plays similarly to other endless-runners games.

The game is fun and the presentation is perfect, nice work!

Viewing comments 20 to 1 of 24 · Previous page · First page