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A jam submission

insane!View game page

Submitted by traceverts — 5 hours, 36 minutes before the deadline
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insane!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#47941.9431.943
Fun#52191.4291.429
Presentation#52521.4431.443
Overall#52601.4711.471

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
because you cannot control the y rotation and other stuff

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted (1 edit)

It was too hard to control for me and it felt unstable. I think the camera should definitely be smoother and slower, that would make a HUUUGE difference
I think one of the most important things is clearly defining what the player's inputs do, and what they can expect the outcome of their actions to be. In this game, when I move the mouse a bit, the camera rotates all the way, but I expected it to move a bit so that I can aim in front of me.

Just something to consider for your future games  👍

Submitted

The death screen music... Hilarious.

Submitted

The music for the game over screen made me laugh.

Submitted

Yeah, no... Even the controls didn't work properly...

Submitted

The music and the colors were a tad bit too aggressive for my senses :( it's brave to go 3D in 48h though, well played.

Submitted(+1)

Interesting game! I know the jam name says out of control, but I think you made it just TOO out of control, making it not that fun to play. Interesting idea tho!

Submitted(+1)

Very difficult to control. Fun concept, but could use a lot more tuning to make it feel playable. Good job though!

Submitted(+1)

It's already hard in the tutorial and the music gets on my nerves really quickly.

Submitted(+1)

The Idea is really cool but I feel like it's actually too hard to control.

Playing Astronomia on death is a nice touch. :D

Submitted(+1)

Hey traceverts!

Congrats with completing your first jam. I was definitely out of control :)

If you have time I would love it if you could try my game and give feed back. Its called Drone.

Submitted(+1)

Insane! @@

Submitted

Crazy!!!

Submitted

The concept it's ok but controlling the player is very difficult and I could't do anything.

Submitted(+1)

I think this was a really cool idea, although it can definitely get a bit crazy. I think this would have been helped by making the enemy bullets not always hit you, maybe making them physical bullets you can see coming would have made me want to use the cube movement more instead of just shooting them as fast as I could! The game over music also made me laugh!

Submitted

It's good in concept, butin execution I think it could use a bit more work. Not the worst game I've played so far but not the best either.

(+1)

Really fun to play,  although I am dead inside after playing this for like 20 minutes!

Submitted

The idea of moving when creating blocks under your feet is nice, but the execution made the movement too unreliable to be fun.

Submitted(+1)

The game had a nice idea, but the presentation was poor and you could just fly out of the map. I didn't really understand the objective of the game.  You could've spent more time on test playing,  and tweaking the game.

Submitted(+1)

This is a very hard game to start out, and after playing for a while it does not seem to get any better.

The mechanic makes sense: your movement is restricted in some ways but you have alternative ways of moving around. The problem is that it’s not fun to try to work around the restrictions. Creating blocks, for example, does not seem to help at all, and trying to combine vertical movement with rotation to achieve movement simply results in extreme and extremely wrong movement.

It looks like you were toying around with the physics and accidentally got the keys to create these extreme and weird movement and stuck with it.

This game gave me vertigo.

Viewing comments 21 to 2 of 21 · Next page · Last page