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Light Games

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A member registered Jun 11, 2020 · View creator page →

Creator of

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Thank you so much for the feedback!
You're absolutely right about the game needing a better mechanics indication, originally it did have the mechanics for every level written in the level at all times in all the levels, but I've stumbled into a problem with the UI so I had to settle for what worked :(

Thank you so much for the reply!
About the levels where you couldn't move in certain directions, there was a 2nd dimension of the maze you could switch to by pressing Ctrl (I explained it in text at the start of the game, but I know it wasn't noticeable enough, it was a compromise I made since I had a bit of difficulty regarding UI at the last day of the jam and had to make it that way so that is on me, sorry for that).
Appreciate you taking the time to play and review the game :)

Simple idea that fits the theme very well. The art looks great and the music is perfect for the game. The gameplay is fun and very fast-paced. Well done!

Thank you so much! To tell you the truth the texts for 3 and 5 were in their levels but I couldn't get the UI to work so had to settle :(

The art looks fantastic! The game is really fun although I would love if it was a bit more difficult (maybe make the big brown bunnies a bit harder to dodge when they're jumping and maybe give the black bunnies more shots before they stop and recharge). Also I think that rewarding the player for going for melee kills (more points for melee kills or more points if the player kills more than one enemy with a single melee attack) will be good and encourage players to go for the more risky plays. The game is really good and I enjoyed it!

The artwork looks fantastic! The gameplay itself could use a lot of work considering you cannot lose/die and the cycle of going from village to village is pretty repetitive (especially since there's no danger). Oh and for some reason the first time I ran the game it instantly threw me to the "You are free" screen.

The concept is really unique, the game is fun and easy to pick up. would've loved it if you would have made a few more levels/this one level a lot longer since it's a bit short.

Game is fun, the concept is simple but very  fitting to the theme. Well done!

The idea of moving when creating blocks under your feet is nice, but the execution made the movement too unreliable to be fun.

Good levels, the different, random abilities are both diverse enough to be fun and also now overwhelming starting out. Following the theme with Fun RNG is not easy but you've managed to do so. Great Game!

Good level design, music is very fitting for the game and fits the theme without being annoying.
Well done!

The resource images are a bit confusing and managing the resources was not difficult enough earlier on. With that said, it's a very cool take on the resource managing game genre and the art and music you used were just perfect for the game.

For some reason the browser player won't let me pass the start menu :(

I won't repeat what was said about the theme, other then that the game is honestly fun, interesting and includes good levels.

Cool Concept, the simulation has a bunch of options for the 48 hours you've had to add them.
Good job!

Great game! The gameplay is fun, the artwork looks good and the concept behind the game is both really original and is very fitting for the theme.

You've created a very unique and good looking artwork. The game's concept is also really special and cool. I'd love the ability to re-see the conversation rules and I'm sad that after failing a few times I couldn't fail due to awkwardness so the game became much easier. 

Really great artwork. Gameplay is a bit lacking.

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https://seal1235.itch.io/map-hopper

A 2D, Multiple-Level Puzzle Game where your goal in each level is to lead the fox to her favorite type of berries - berries. Oh I forgot to mention that you can't control the fox nor the berries, really.
So how will you lead the fox to her snack?