Thank you so much for the feedback!
You're absolutely right about the game needing a better mechanics indication, originally it did have the mechanics for every level written in the level at all times in all the levels, but I've stumbled into a problem with the UI so I had to settle for what worked :(
Light Games
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Thank you so much for the reply!
About the levels where you couldn't move in certain directions, there was a 2nd dimension of the maze you could switch to by pressing Ctrl (I explained it in text at the start of the game, but I know it wasn't noticeable enough, it was a compromise I made since I had a bit of difficulty regarding UI at the last day of the jam and had to make it that way so that is on me, sorry for that).
Appreciate you taking the time to play and review the game :)
The art looks fantastic! The game is really fun although I would love if it was a bit more difficult (maybe make the big brown bunnies a bit harder to dodge when they're jumping and maybe give the black bunnies more shots before they stop and recharge). Also I think that rewarding the player for going for melee kills (more points for melee kills or more points if the player kills more than one enemy with a single melee attack) will be good and encourage players to go for the more risky plays. The game is really good and I enjoyed it!
The artwork looks fantastic! The gameplay itself could use a lot of work considering you cannot lose/die and the cycle of going from village to village is pretty repetitive (especially since there's no danger). Oh and for some reason the first time I ran the game it instantly threw me to the "You are free" screen.
https://seal1235.itch.io/map-hopper
A 2D, Multiple-Level Puzzle Game where your goal in each level is to lead the fox to her favorite type of berries - berries. Oh I forgot to mention that you can't control the fox nor the berries, really.
So how will you lead the fox to her snack?