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Desecrate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #243 | 4.154 | 4.154 |
Overall | #698 | 3.508 | 3.508 |
Fun | #795 | 3.354 | 3.354 |
Originality | #1120 | 3.492 | 3.492 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're an unstoppable out of control monster rampaging through the world -- Controls: 1,2,3 for abilities, LMB to accelerate
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Wooooooow that's cool! That heartbeat made me scared tbh hahahah, but overall the whole concept is solid. Nice!
Great game! Sounds are chosen well and so fun controlling the monster!
PS: We also wanted to make the player unstoppable but later chose another topic
I like the blob monster.
MAAAAAN THIS IS AWESOME! I WANT MOAR !
I love the pixelart in this one! It's a cool little game that feels really well rounden. Well done!
Feels really polished! Art and sound are really well done.
Good job !
Fun game! I liked the audio. It was nice to get moving and crushing to be stopped. Great work!
I liked the random generation. Each map was sufficiently decorated, and the cities were all just the right size for desecrating! It was a nice touch to make the roads connect to each other. I really loved the atmosphere change when I tore through a city.
I like the inertia based control scheme paired with the dash ability. It was satisfying to build up speed and avoid obstacles. The joy of moving in this game made it particularly frustrating to lose momentum by running into fortresses or missiles.
An excellent game overall. Good job!
Thanks for the feedback I really appreciate it. Yeah I think the movement would take a lot of fine tuning and care to get just right. One thing I didn't add but we thought about was near your max speed being able to blast through walls instead of bouncing, which I think would have been the right call.
But hopefully will do something about all that in a post jam version!
This is a cool game. Great audio and visual feedback. I liked the inertia on the player which fits "out of control," but I wish you could move a little faster more quickly.
Yeah that was mostly due to the evolution of the idea. Would like to make it snappier if I did a future version. Did you use the dash ability much? It gives you a huge speed boost and lets you change direction instantly.
I mostly used the dash to continue moving in the same direction, good to know.
High Score: 62/94...
Nice game! Good Luck!!!
The art and audio style really complemented each other. Good job
Really like the sound design. Good simple pixelart but did the job :) The idea is really cool aswell. One but annoying thing was the heave movement combined with timer.
Loved it. The missile towers were a little frustrating though. Maybe reduced the amount of push-back. The graphics were cool and the sound effects really made me feel like a monster. I also loved how the screen tinted a little whenever you were in a city. Great work :)
Excellent artwork, pretty fun game.
Pixel art looks great, I really like the different tiles, kind of reminds me of Advanced Wars. The cover art looks especially stunning! I like the idea of controlling a giant destructive monster, which is especially well-executed paired with the large map you can traverse. All around solid game!
Great pixel graphics, really well presented!
NIce game, nice aplication of the theme and a really nice presentation
Nice concept. Art and music are also pretty decent.
On the whole its a super fun game.
Btw mate, check out my game and tell me your views yeah? :)
https://itch.io/jam/gmtk-2020/rate/699263
nice game