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2020: A Space Owl Odyssey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #265 | 4.132 | 4.132 |
Overall | #1368 | 3.184 | 3.184 |
Fun | #2127 | 2.763 | 2.763 |
Originality | #2139 | 3.053 | 3.053 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
During the 2nd act of the game your jetpack goes out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I really like the aesthetic of this game! The handdrawn sprites mixed with a 3D environment looks great! The platforming/level design was good too but on the second part of the game it became incredibly difficult because the player is unable to look up or down. Because you spend the second part of the game descending for the most part, it's hard to judge where/what I'm going to land on. Adding a shadow for the player would help too in terms of showing where they're going to land. More information on the jetpack would help a lot too, on the first part of the game I was never certain how much fuel I had and on the second I was never sure when I would get boosted by the jetpack. Giving an indicator for how much fuel you have and when you're going to get boosted would make this feel more precision based than guesswork. Overall, I really enjoyed this game, aesthetically it's great and I think with what I suggested the gameplay could be even better!
This game looks great and feels really nice! Very dreamy ;). The gameplay was great, but the moving platforms should've probably waited for the player a little, as they're pretty difficult to land on. The visuals are great, as i've said. Well Done :D
PS: if you'd like, please check out my game :)
I checked it out, really nice game!
The look and feel of the game was very charming and unique. Overall a fun game :) I think a shadow directly beneath the Owl would really help with the platforming aspect of the game.
Nice game but i found the bug. When i reached the strange box the player continuously used jet pack and i couldn't return to rocket (((
That's actually intended, the strange box interfere's with your jetpack and makes you jump at random interfalls. It's the out of control part of my game.
Oh okay sorry. I'm not attentive)
np, if it feels like a bug then it needs some additional work on my end ^^
Love the assets, and the owl's space journey. A little difficult to jump around but cool concept.
The aesthetic is incredible for a game jam, the perspective is glitchy but still a fun game regardless.
This game has such a nice chill atmosphere, and the concept is really cute!
I really liked the aesthetic of it! good job!
Thank you, that means a lot to me!