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Lonely Slime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1798 | 3.129 | 3.129 |
Fun | #1806 | 2.890 | 2.890 |
Overall | #1947 | 2.955 | 2.955 |
Originality | #2407 | 2.948 | 2.948 |
Ranked from 155 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We feel it fits the theme of Out of control because it literally randomly changes the usual control keys that player often use to move and jump in game. They cannot control the time the key changes nor to what key changes there are. In addition to that, they are not in control of the gravity shifts as they try to escape the lava. Basically put, it fits the theme of Out of Control as we interpreted the theme as Out of Control being not in control, and in this case, the controls for movements.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
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Comments
Quite polished and good atmosphere - It is super difficult and intense. Was an interesting game for sure!
Nice game and idea!
Can see some bugs here and there, getting teleported randomly and also getting stuck but the core mechanic is working. I would work on the UI though a bit since sometimes you can't make out what the new controls are because of the pixelated words and maybe add a timer till the next control which so it doesn't change in a mid jump ;P
Other than that, Great job slime bro!
Nice platformer game. The slime is really cute. However, I wasn't really sure where I was supposed to go. And I think it might be slightly better if there was some warning about changing the keys. But otherwise, it was really fun to play.
A neato platformer, certainly made me have to adapt on the fly to whatever jump is right now. I seemed to teleport every once in a while which kinda weirded me though, and it wasn't quite clear what my goal was?
Love it! It's very hard and I love it <3
It's a cool concept! I like it but when it told me to use the Esc key it would try get me out of the game which made it unplayable in that way : ( but it's cool, i had fun!
The field of view is too zoomed in, and the text is too small, I couldn't read it. An indication would have been good when the bindings changed, maybe a sound effect, or a countdown. The could have used some more sound effects, like a sound when the bindings changed. Sometimes I couldn't jump because the was no binding, and the ',' character is not at the same place at every keyboard layout, so there were some weird controls.
If these were fixed it could be a decent game.
It's kinda fun, but the bugs make it a bit annoying. I'd certainly play it after the jam if you fix the bugs. Also, as the comments say, there are some problems with which keys can be used for controls.
One of the better implementations of the concept. Good job!
What I didn't like:
What I liked:
Overall, a decent submission!
Really fun game! I did encounter a bug however that on the second level I fell down a gap and fell through the world.
Also some of the font was hard to read. But very fun :)
Nice concept, implemented nicely! Graphics and audio were really good. I had some difficulty with reading the text for the key bindings (the font was really small on my display), but overall had fun :) Good stuff
I really like the concept of this and I did love doing the keyboard gymnastics but several minor factors end up making it quite a frustrating experience unfortunately. I think the character takes up too much screen real estate, I really wish I was much smaller but could see much more around me so I could plan where I was going a little more. Unfortunately half of the keys were near-impossible to find, perhaps it should be limited to the letter keys only? (A more readable font would also help) That said, I really like the art, its cute and effective, and I did have a fun time playing it :)
Good job! Be carefull with the key bindings tho, because if you you take the Fx keys and also the Alt key, you can imagine the damage you could do (and also the frustration). I'd suggest also to prompt better when the set of controls changes, and make them a little more visually.
Other than that, well done :)
Good job! Though it was hard to find some of the keys with my Spanish keyboard :P
The concept is well executed, it's hard but not too stressful, the controls are comfortable, and the visuals are pleasing! I'd add some sort of warning before input chagnes so the player can anticipate what he'll be doing at that time.
I like the animation and art for the slime a lot, the game play was a bit too hard for me but the concept was great. Good work!
This is a really awesome concept! I've played a couple of the control changing type games, but yours is by far my favourite.
I think I broke it though I got to a place where when I moved pixels started breaking on my screen and I couldn't get off the spot I was on, even jumping would play the animation but not move my character.
Really fun though! High rates coming your way :D
I love the sounds and textures! Character controls feel nice.
Unfortunately I had to play it on my laptop, where I could not use all the keys when the keys were changing. Butw when I connected an external keyboard it became fun!
A fun concept, only thing I would suggest is maybe making it slightly more obvious when keys have changed, maybe with a sound cue or visual indicator. But otherwise a fun little game! Quite Enjoyable!