We can really use a tutorial for how the npc's field of vision work, but nevertheless it's fun after some tries. The effect of dog's danger is suitable. Well done!
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Walk the Dog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #528 | 3.813 | 3.813 |
Overall | #821 | 3.528 | 3.528 |
Presentation | #1080 | 3.521 | 3.521 |
Fun | #1133 | 3.250 | 3.250 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are "joined together" with your dog using a leash
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
That made me chuckle! Nice reverse-stealth concept where you're actually trying to stay in the view of characters. Looks and sounds cute. A bit too much trial-and-error though. I wish I could know which direction the NPCs were going to turn and when, or have enough time to react when they do.
Poor doggo! Why does it want to bite everyone???
Not sure I like the theme, but the gameplay is interesting. It's like the stealth genre, except you're chained to the enemy. It would be cool to see that explored in other ways besides a pseudo-timer when you're not in a space.
Well done, great job on making this!
Super cute. Too relatable for a Petsmart employee like myself, haha! Love the screen effect whenever the dog gets close to the player. The vision cones turned around a bit quicker than I would've liked making it harder to gauge when it's safe to continue walking, so a bit of a rotation rather than a direct horizontal flip could give it a bit more polish.
Lol very nice. Good little twist in that the dog is essentially a demonic monster!! Cool mechanical and implementation of the theme. It was maybe a bit more trial and error than I would have liked but still super well done and creative!
This was actually kinda fun. I liked the vision cone mechanic, and its a fun idea to have the dog bite you. It even wags its little tail.
The idea is good and good mechanics! Good job!
Please check my game as well ;)
Cool mechanic! Do agree with the others that the turns can be a bit abrupt, especially the 180s. But after playing the level once or twice you can predict those turns.
Fun and interesting game. Found it a bit short but it was fun.
Super awesome submission! Great job all around. It would be nice if the pedestrians moved a little slower (or maybe a gradual turn instead of instant), with them being so quick it's a bit unforgiving while trying to figure out their pathing.
Very nice game, I espacially liked the way this game works without a tutorial.
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