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Bev & Platt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1065 | 3.545 | 3.545 |
Overall | #1329 | 3.288 | 3.288 |
Presentation | #1422 | 3.318 | 3.318 |
Fun | #1626 | 3.000 | 3.000 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two characters together join fitting logs to bridge a stream.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It gets a bit repetitive but you only had 2 days so I understand, it's a nice game :)
Really cute concept and character design! Gameplay was really lacking, I could only make it to around 50-60 until I was too bored and quit. Maybe something that affected your timing or what logs to hit could make it more interesting!
A cute premise, but the gameplay is too simple to stay engaging. One more mechanic to spice it up could take this to the next level :)
I like the use of the theme, and the graphics look nice.
I was going to say that my main issue is that there doesn't seem to be a downside for missing logs so just waiting until I'm sure two logs match works, but now that I played it again paying more attention to the score it looks like that's not the case (so maybe a better indication, like a sound effect, would be good?). I was going to suggest maybe some sort of time limit, so there's an extra challenge of how many logs you can get in a certain amount of time, and that still could be a good idea…
(I think part of what I was thinking about is that for any game of this type, where you can just keep going forever until you lose, there's a risk that the player just won't lose and will get bored, and the fact that you can't lose from just sitting there doing nothing makes this more of an issue. On the other hand, for this game in particular I did in fact lose normally every time I played so maybe it's not as much of an issue as I'd expect?)
The two characters are too cute. Simple but pretty :D
I really liked the idea and how you took the theme and thought outside of the box. I think the game could be a little more difficult maybe with some other mechanics thrown in later on. But other than that I liked the art as well and it turned out to be a good game.
Wow, really fun game and really polished for the short time. I also love the art. Just one thing: Maybe make a different main menu that looks a bit more organised, and perhaps use a different font, which is more easy to see and stands out more. Other than that, when you add some more mechanics i could definetly see this as a full fleshed out game where the characters have different abilities. Hope the feedback helped you, would be nice if you could check out my submission too. :)
The game is really simple but effective, well done!
Stopped at ~ 350 Points cause its getting a bit monotonous after some time though. You could add a few additional events or powerups or so in a post-jam version to just mix it up a little :)
Good idea, good sfx, very polished and beatiful artstyle. My score was 218!
Very cool and cute little game. Well implemented with a charming art style. Nice work! My score was 52 :D
Nice idea, perfectly fits the theme, simple but enjoyable :)
Adorable!
Great Idea, you turned simple characters into a timebased game, and I enjoyed playing it, nice job
Nice game! Definitely not as simple as it first seems, once the speed picked up.