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A jam submission

Hoarding SeasonView game page

Hoard all the resources!
Submitted by SuperSander, Woewal — 1 hour, 55 minutes before the deadline
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Hoarding Season's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11863.4923.492
Fun#14543.0953.095
Overall#18903.0583.058
Presentation#29472.5872.587

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You connect island to your main land to join together.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted(+1)

Damn, the physics in this game feels very satisfying. It takes some time to understand and get used to the control, however when you do the game start to shine. I would say that the overall experience was very fulfilling, but the "wall of text" on the bottom, kind of steals from the immersiveness. You could try to use icons instead of all those numbers. In rest, very good job.

Submitted(+1)

The game is a lot of fun, great idea and execution. Love the fact that you cant aim your gun while pulling in a different island

Submitted(+1)

The game was a lot of fun. I didn’t know that you move when you shoot so I ended up waiting for people to come close. A lot of fun. There was a bug though. The player can leave the screen if you shoot too many times upwards and there is no way to get him back. Loved the art and the music. Loved the idea too, it’s so unique

Submitted(+1)

Music is really cool and I liked the idea but the cannon aiming was at the wrong angle it seems so was a bit difficult to play

Developer(+1)

After the jam I've been looking into this for a bit. It seems to be the issue that you move faster than the cannon, which makes it look weird and difficult. People who have managed to get a lot of islands don't move at all and state that at that point there was no issue at all. Should have increased the speed I suppose :)

Submitted(+1)

Ah I see! Still a really cool idea, well done!

Submitted(+1)

The music and sound design for this game is amazing

Submitted (1 edit) (+1)

really cool concept


nice idea guys!

Submitted(+1)

Cannon aiming felt weird and didn't seem to always go where I aimed it. 

Interesting that you can only move with harpoons and cannon. I kind of like that.

I like that you can upgrade your items and I like the fact that you can use the islands as protection and also like that the islands give you resources over time instead of only when you first capture them!

Submitted(+1)

I like the design idea and how you collect resources by linking up to them and the fact the enemy players provide an actual challenge. 

Submitted(+1)

It's an interesting concept, but the execution could have been better. Nothing seems to pass but enemies, and the cannon is hard to aim. It lacks some refinement and polish, but has lots of potential!

Submitted(+1)

Wow really cool game / idea!!

Viewing comments 10 to 1 of 30 · Previous page · First page