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A jam submission

GlueworldView game page

A physics puzzler game for GMTK 2021
Submitted by CenTdemeern1 (@CenTdemeern1), Team CrystalHail — 42 minutes, 57 seconds before the deadline
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Glueworld's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#12323.4293.429
Originality#16953.2863.286
Overall#18673.0713.071
Fun#28022.5002.500

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You're joining objects together by gluing them

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

This could really do with an explanation of the controls and the restart feature is really more of a reset feature.

Submitted(+1)

Same problem myself, took too long to figure out how to glue haha, but after I understood how, the game began to be a really fun puzzle game! Loved the character and level design, and the music fit the game quite well. Great job!

Submitted

Same as others, took me quite some time to figure out how to glue !

Submitted

Very cute! It took me an embarrassing amount of time to figure out how to "Glue" something together. The mechanics are a bit unforgiving, but once I had it in it was better!

(+1)

Wobbly

(+2)

I understand that to make a polished game in 48 hours is complicated. I had fun with the levels, some difficult and others easy, with simple and entertaining mechanics. The music has been pretty good, but over time it becomes a bit repetitive. The map and squirrel designs are also very good, with different styles and backgrounds.

Submitted(+1)

Cute and decently fun. Would be more fun with more polish, obviously 48 hours doesn't give a lot of time for that. I think it would be nice if there was an option to retry without ungluing, or if gluing were less tedious - it's very sensitive and fiddly as it is. If I were polishing this game, I'd make gluable edges indicate the possibility before they're lined up, as soon as the object is being dragged.

Submitted(+1)

Interesting. Somewhat unclear which pieces can be attached. Music got a bit repetitive as I spent a while trying to figure the puzzles out lol. Decently difficult. Nice one.

Developer

Edges that are lined up against each other and are the same size can be glued, as stated by the description.

Submitted(+1)

Works pretty good, hard puzzle