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A jam submission

SisyfauxView game page

We used Greek mythology to appear more cultured.
Submitted by Two Separate Gorillas, NantenJex (@MrNantendo), littlebattler — 1 hour, 6 minutes before the deadline
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Play experience

Sisyfaux's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11303.5183.518
Overall#12983.3013.301
Presentation#13503.3603.360
Fun#16043.0263.026

Ranked from 114 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player character is shackled to a giant boulder which both helps and hinders them at different points during the game.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 57 to 38 of 77 · Next page · Previous page · First page · Last page
Submitted

That was a fun experience :D The art really good. I love when sisyfaux gets dragged maniacly by the boulder :]

Like others said no checkpoints is a bit unfair :/ Also sometimes sisyfaux doesnt follow the gravity rules :D

Other than that i would like to play again if you decide to polish this game nice work :D

Submitted

I just cant find a problem with this game - veyr nice executed, polished .

Submitted

Pretty fun physics box to play around in. I just like the idea of the character being so strong that he is able to both push and pull a bolder around with no sweat. :D

Polishing the controls a bit and making checkpoints seems like the obvious feedback I can give. Other than that, it's more about figuring out more interesting mechanics and what their consequences in the world is.

Developer

b-but he does sweat...

Submitted

A neat concept. I am annoyed that there's no jump button but I know that was intentional lol

Submitted

This was  a really interesting game!

Submitted

You weren't kidding about unfair XD
I had fun getting to the end though, if it took a fair few restarts~
Nice work!

Submitted

Fun little game but a little ragey xD

Submitted

Cool! Fun concept, I could really feel the weight of the ball. The gravity was a bit funky and the insta death was a bit annoying. The game was fun, nice job!

Submitted

Instadeath and no checkpoints. :( The concept was nice, I liked the physics of the boulder like how it pulled Sisyfaux around. But the physics of Sisyfaux was wierd most of the time, sometimes he even denied gravity! The whol vibe reminded me of The Lost Vikings somehow which is a good thing and overall, nice job!

Submitted

Funny premise and awesome pixel art, great work!

Submitted

Nice concept, and it was pretty fun to get pinged around by the boulder. The physics definitely seemed overly floaty though, maybe bump up the gravity a bit?

Submitted

Fun game ^^ A bit frustration having to restart all over, but it's probably intended. Good job!

Submitted

Damn the game is well made. Great gameplay and you definitely dont need to make a jump button.

Just tweak the gravity somewhat because sometimes I was floating in air very long time but I wanted to stay on ground and push the rock.

Submitted

I love myself a good portmanteau! And some funny physics go with it! Lovely.

Submitted

An interesting balance between puzzle and platformer!

Submitted

Cool game, but there are some problems with physics and character controller. Good work anyway!

You can also look at our game too, if you have a time :)

Submitted

The pixel-art looks stunning, gravity feels a little bit low, an interesting take on the theme. Good work!

Submitted (2 edits)

Pretty good!

Definetly solid with its physics on the boulder. The player is kind of wack tho, but I'm guessing it's very intentional given the level design.

Submitted

Great concept! I love the art and mechanics are solid!

Submitted

Good game, I think if you're intention was to make the next Getting Over It, you succeeded

Viewing comments 57 to 38 of 77 · Next page · Previous page · First page · Last page