Play game
Interdependence(GMTK Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #787 | 3.431 | 3.431 |
Presentation | #840 | 3.672 | 3.672 |
Overall | #935 | 3.477 | 3.477 |
Originality | #1615 | 3.328 | 3.328 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Interdependence fits the theme in terms of togetherness There is no physical connection which keeps characters together but they need to help each other physically to go on.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really good concept for puzzle game. It is simple and nice, do not really need more. Mechanics and checkpoints working fine. One thing, after death, camera fly away to level start. Anyway, good job)
Nice level design, being able to control both cubes at the same time and bit faster movement would be great, good job!
It could benefit from ability to simulteanously control both cubes, now I have to move levels throught twice per session. That or some system that allows to wind them together fast.
Thanks for your comments. You are right maybe i can add 2 choice of controls(1. current one 2. being able to control one with wasd keys other one with arrow keys ) for later versions.
I don't agree that it does not fit theme, I think this fits quite well.
This is quite fun! While I agree this fits the theme in that the playable characters are *interdependent* I do think the visual line between the characters is unnecessary since they don't, in play, feel particularly chained together. Really solid entry though, well done!
Thanks for playing. The only reason ı put the visual line between them was to Let the player be aware of the location of the cubes if the cubes are far away from each other.
Sorry for not getting a chance to play your game during a stream but I am running out of time and had a hefty amount of games to get through so I am just playing and rating at this point! Thank you for your understanding :D
Nice concept ! That's a really solid game, with a nice core mechanic ! I really enjoyed the puzzles, and the graphics, even if they are simple, fits perfectly in the gameplay.
However, I don't really see the theme in your game... There is a line between the characters, but it doesn't do anything gameplay-wise. The two characters need to help each other, but that's not really a "linked together" mechanic in my opinion ^^'.
But don't get me wrong, the game itself is really good, polished and very well done ! Congratulations =) !
Thank you, I'm glad you like the game and i respect your opinion about the theme. This is about your point of view . Joined together could be two characters physically chained to each other , one character that can change power with one click of button or the things sticking each other ... Theme reminded me two characters that are dependent to each other to continue :)
Really fun! I love these kind of puzzle games. There was this one checkpoint where I would get killed ON the checkpoint, which is harsh. I think they should be like safe zones and maybe there's a few extra elements you can implement, like buttons or switches with time to put you under pressure. But it's really nice and enjoyed the tron vibe u got going.
Intense!
Nice game! The core gameplay loop was very satisfying and it fit the theme very well. I'd say increase the amount of feedback you give to the player and you'll have a really solid game on your hands!
very good concept! it has huge potential for mobile.
Thanks for your comment. I've started to work on full version today. I've done all the things what people said in the comments so far . If ı reach around 5-6 hours gameplay time or If ı can make procedural puzzle generator(must be so hard )... I'm planning to publish it to all platforms.
Really fun and clever mechanics, with great level design too!