Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

S1MULA710NView game page

A GMTK gam jam 2021 submission, focused on a robotic character
Submitted by Omeleton — 3 hours, 19 minutes before the deadline
Add to collection

Play game

S1MULA710N's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14443.3913.391
Fun#17402.9572.957
Overall#18643.0723.072
Presentation#23012.8702.870

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Main Mechanics revolves around the player characeter being attracted (linked to) the gemstones., and later levels are linked together in unique combinations

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cool game! I really like the level design and that you need to go back through earlier levels to progress! Nice work overall!

Submitted

A fun and clever, yet simplistic game! Very cute, also nice with the dialogue, added another dimension to the game!

Submitted

I really enjoyed this one. The mechanics were simple enough to understand that you didn't need to put any tutorial text to to figure out what things did. The twist in the middle where you could go backwards was a nice touch, but adjusting the music & having some strange dialog added an extra level of impact to it. What was even better was you realize that those "reverse" portals were in the original levels the whole time. I enjoyed it enough to play it through twice, which I usually don't do for game jam games :)

Submitted

Clever, clever mechanic. Really cool that you need to go backwards after you finish the first run.

I got the neutral ending, I guess it's because I didn't pick all the coins?

Nevertheless, I really enjoyed the game, sound design was good, graphics were neat, game design is really clever like I said. But, I didn't really feel much of a threat from the red circles. At first I thought I can't let them touch me, but afterwards they were a way to progress (which was cool, I just think you need to seperate the two personally)

Well done!

Developer

The enemies weren't designed to hurt you, tho it sounds very cool THX for the feedback

Submitted

I see everyone pointing out that the green gem was a bit overpowered and, I mean, it was, but I'm not one to hop on beating an already dead horse, so instead let me come at you with something slightly new; a good way to fix the green gem problem without scrapping the idea entirely might be to give it a limited range of movement, such as along a pre-defined track or within a certain radius. It's a sign of quality though that a jam-level game's two biggest notes from me are "a little too easy" and "kind of finicky." Well done!

Developer

Thanks so much for the feedback, I honestly thought that if anybody would write any feedback, it would include the green gem and that it is overpowered, so it was kinda refreshing to see a new look at it

Submitted

The joined together physics made the game pretty fun! Graphics were a bit confusing to get used to, but once you get past that hurdle the puzzles were pretty enjoyable. The green gem was a bit too overpowered and there was a bug that made my green gem disappear off to the side of the screen so I couldn't move further. Adding some sound effects would also be great! Really good interpretation of the theme!

Developer

THX so much for the feedback. Now I realize in retrospect how overpowered is the green gem, I will try to learn from that. Also sorry for the bug pressing "R" should restart the level and reset the green gems original position.

Submitted

Fun game!

I like how the music and gameplay switch up halfway through! My main critique though is that everything looks pretty similar (tbf mine is like that too but the character is always in the middle on mine), every time I started a new level I would just sit there for a bit trying to find my character. Cool mechanic tho!

Developer

Yeah I tried focus on the chataracter more, but I was out of time. THX for the feedback tho :)

Submitted(+1)

great idea but the green gem makes it too easy

Developer(+1)

yeah, the green gem really makes it easy. Thx for the feedback :)

Submitted(+1)

Fun game. Going backwards through the levels with the opposite movement mechanic is quite a cool idea.

Developer

Thx for the feedback :)

Submitted (1 edit)

Cool main mechanic! The music is really chill. Some of the puzzles seem finicky to execute, which can be frustrating if you already know how to solve them. The green crystals make the levels with them trivial and needs some rework. But overall a good game!

Developer

Thx for the feedback, this was my first try at making a puzzle game, so that's probably why the levels aren't the greatest.

Some cool ideas here and there, with different gems, but the game mechanics seem inconsistent, or not designed in a purposeful way (i.e. the red gems blocking).

Also in web, there appears to be some stuff loading off screen, especially in the later levels ?