Nice interpretation
Play game
Nanika's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #469 | 3.854 | 3.854 |
Presentation | #1179 | 3.463 | 3.463 |
Overall | #1460 | 3.236 | 3.236 |
Fun | #3061 | 2.390 | 2.390 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a part of a collective of dwarfs called Nanika, every resource you take are bound to a global inventory.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Great take on the theme! The timer makes it a bit tedious but the concept is really cool, nice tiles too, well done!
I like what you've done ! How do you manage 2players putting a different tile at the same spot ?
Thank you!
The block placement is handled by the server, so if you put a block in a cell and another player at the same time does the same thing in the same cell, the server will handle the block placement request that come first, when the second request is analyzed the grid will already have the space occupied by the first player so the server will send to the client a message to advise that that cell is occupied, and you will not be able to place the block.
Ooh, this is fascinating! I would make it more obvious that this is being played live with multiple other players (potentially), as it took me a minute to realize that, and I thought the turn timer was pointless and made the game needlessly boring. It makes sense to have a timer so players don't go wild I suppose, but wouldn't that be more fun? I would suggest maybe a timer is not needed. Or maybe you are trying to pad out the time it takes to discover the whole map?
Well done!
Thank you for your comment.
The game was designed to be played with a good amount of players, sadly we did not achieve that amount, and the game could results a bit boring to be played. the timer was added for multiple reasons: one of those was to encourage the players to come together to build and explore the map. sometimes we achieve that and sometimes not. all of that depends on the type of player that played the game.
Surely at the end of this. we will write a small paper of this silly experiment describing what we observed.
Really interesting concept! It'll be cool to come back to this in a few days and see what's changed.
This should be huge! Really cool concept. Hope you have a really interesting result by the end!
Interesting concept
might be a good idea to give the block names, it's not obvious what some of them are
maybe some audio feedback too
This is a fantastic idea that deserves more attention. I hope you can spend more time developing it further.
You should post it to other places to get more interaction.
I love the idea. I'm lacking the patience to sit and play though.
Leave a comment
Log in with itch.io to leave a comment.