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Final Boss Battle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1237 | 3.477 | 3.688 |
Overall | #2035 | 3.005 | 3.188 |
Presentation | #2130 | 2.946 | 3.125 |
Fun | #2583 | 2.593 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
During the first turn of the battle, the Evil Boss bounds the health bars together. Every damage or healing taken it's applied to both health bars.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really loved the idea! While it took a couple tries to finish, it was pretty short. Nice work!
Thank you so much!
What a clever idea you had there! Loved it!
Thank you! Really appreciated :)
Really cool idea, and fun! Nice work!
Thank you! :)
Very fun, took a few attempts but eventually got it, very satisfying to finish. Very Nice Game =)
Thank you for trying the game and for your comment! I'm happy to know that you enjoyed it.
Fun Idea, take the traditional RPG format and turn it into a puzzle game. It did feel a bit more frustrating than satisfying though since it didn't feel like you knew all the pieces of the puzzle without losing quite a few times. I think finding someway to convey the information before you blindly press options would help a lot with puzzle design
That's true, I considered the option of showing some clues to prevent frustration but at last, I preferred turning the puzzle into a try-and-error type of game. I understand that may lead to frustration, I'll keep this in mind in case I would like to expand this. Thanks for your time and your comment.
I like this cute graphics and narration of the game :D and also idea of linking health with your enemies is nuts!
Thank you, really appreciated!
Oooooooh the concept is so good. Just a flat out Destiny Bond. Certainly some nice short fun for game jam but I'm so curious how you can expand on this game. Great game!
Ooh thank you! It just started with a Destiny Bond Wobbuffet as concept hahah
Really funny concept, and it's cool how it turns it from a turn-based rpg into more of a puzzle game, where you have to figure out the right order to do things in
That's true, I'm also that kind of goblin player that does not use any consumable until the very last fight. Thank you for trying the game :)
"We only have 48 hours to make this game, let's skip everything and go right to the boss!" haha. Nice concept, I loved enraging the boss by having a casual conversation with him and taking him down. I would have probably taken more items to the boss fight if I had had the choice haha. Really nice idea, good job!
Hahaha you got the point, I only could afford one fight! Thank you for your review :)
nice game and good concept.
This game feels like my experience with nearly every Final Fantasy game. So many hours leading up to me getting smacked down until I get it just right. Good work!
Thank you so much. Really appreciated :)