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Butt-Kicking Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1349 | 3.429 | 3.429 |
Overall | #1832 | 3.086 | 3.086 |
Fun | #1838 | 2.914 | 2.914 |
Presentation | #2195 | 2.914 | 2.914 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a clock whose feet are joined together, and the enemies and music get faster as your score increases
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really like this concept, could definitely spend hours kicking butt, especially with that music urging me on. Would love to see what would happen if you kept adding links to see how many joints a player could handle controlling as a harder difficulty. The music speeding up as you play is really the icing on the cake, bravo!
This was fun and inventive! Very very hard though, and I would have preferred arrow keys for one arm and A,D for the other when it came to controls
Frustrating! Frustratingly good! With time, I could become a master at this!
Cool game name, made me click! :) Nice work on the cartridge intro! Need a bit more control and polish! Had fun playing!
A very nice idea, a very original interpretation of the theme! Really hard to control, but I can’t see any way to improve that. Got a score of 32 by just constantly rotating the large arm, so I’d say the mechanics need some polishing. Anyways, cool idea, great job!
Love the momentum and stop and go of the game, super fun lil game!
Wow! Great idea and felt really smooth! Was difficult with one player, but the controls and physics felt quite nice
Wow, that's the best game that a played until now, I really enjoyed to play, btw I scored 32. Keep it up!
Really original concept and the physics worked really well. The increase of speed of the sound was quite funny :D!
The gameplay was so nice! At the beginning I just started spamming two directions and hoped for the enemies to run into it. After my first death I then tried to get friends with the controls and got to a score of 32! Nice entry :)
A very interesting mechanic that was implemented quite well. However, for some reason I was unable to die, and the game kind of broke. Anyway, a very enjoyable and fun experience nonetheless.
Very cool that it was made in Pico8! That double pendulum can lead to some really chaotic interactions, super cool mechanic.
I did have some trouble picking up on the controls, maybe color-coding the different parts of the pendulum/clock hands and having the control buttons referenced in the corner of the screen may make it easier to pick up and play without the learning curve.
Great job!
Fun little game. Would be even more fun with different enemies