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Card Frontline's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #986 | 3.760 | 3.760 |
Enjoyment | #1412 | 3.280 | 3.280 |
Overall | #1476 | 3.440 | 3.440 |
Presentation | #2147 | 3.280 | 3.280 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A TCG card game battler, but you instead take on the role of the card recieving buff spells from your player at random in order to beat the opposing team
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It’s a pretty fun concept. But I think having some game feel, sound effects, particles, anything that makes the player more satisfying, while may be a small feature can go a long way to making the game feel sooo much better. I can imagine what kind of fun effects you are able to do with added content. Great game!
Nice game! 😄
It was a nice subversion of the card game genre. I was surprised at first to find that I was controlling the character directly.
Maybe the interface could be improved a bit. Sometimes cards being played by the AI were covering up some of the field, so I could not see enemies coming towards me.
Also, maybe you could make the upgrade costs scale a bit. Right now you can easily win by just going for damage every time.
It is a nice game though, I got to the end and defeated the dragon! 🙂
Loved the gameplay, although I kept raging at the AI for giving me sub-par weapons 😆. Excellent work!
Really loved this idea, it's a bit goofy but a lot of fun once I got the hang of it! I was feeling the pressure when my attack and health swap got swapped! I think there needs to be a little bit of feedback to confirm when you bought an upgrade, I accidentally bought one twice because I didn't see it went through. But that's just some simple polish and juice that needs to be added. A great base, would love to see it expanded!
This Game is great it would've been nice to have the spells mentioned on the page and the art for them was great
Great idea! Took me a while to get the gameplay but once I had it I had a lot of fun! Good job (:
I love the core idea of the game, that you are the creatures fighting on the table in a card game. It feels kind of rogue like in a way, with the "player" randomly playing your hand and you having to make to with it. Although maxing mana seems to give diminishing returns, the dude just kept cancelling my attacks by swapping out weapons repeatedly!
Great card game! I'm amazed that you were able to implement so many things in just 48 hours. It became quite enjoyable once I grasped the game's concept.
I enjoyed playing this!
The dead dragon at the end was the only enemy card that I had time reading.
So I really have no idea what I fought, but that's fine.
Overall a cool game.
Great idea - I wish there was some more variety in the combat but I liked it!
A clever take on the idea of a card game.
I really liked the weapon balance - each one feels unique, requiring a different combat style, but all were valid choices.
A creative idea and I like the card art! Fun game!