Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Desert of the UndeadView game page

A twin-stick survival roguelike, with a twist!
Submitted by Jeremy K (@jeremykdev) — 2 hours, 9 minutes before the deadline
Add to collection

Play game

Desert of the Undead's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3483.8543.854
Presentation#4714.1464.146
Overall#6543.7853.785
Creativity#21643.3543.354

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rather than upgrading themselves, the player must upgrade the enemies.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 34 · Previous page · First page
Submitted(+1)

well done, really nice art and while it hurts to downgrade its a refreshing new take on the survivers genre

Submitted(+1)

very nice, i love the pixel art :)

(+1)

I love the role reversal here; powering up the enemies in a survival wave shooter is a great way to twist things, and I appreciated the three-choices system, since being able to choose from anything would feel too open-ended and be prone to quick optimization. 

Submitted(+2)

I think the pace is spot-on for a jam game.  I enjoyed it immensely!  Great graphics, lovely polish, good sounds, great concept.  Great work!

Submitted(+1)

Cute graphisms and nice concept. I wish the game became more difficult faster

Submitted(+1)

Cool game, i liked how the game slowly gets difficult, and you have to change how you play depending on the debuffs you choose, would be great to play version with more types of debuffs and enemies,

Submitted(+2)

VERY Cool game, I really liked the gameplay. I always choose the size of the enemies haha, Great Job!!

Submitted(+1)

Really fun game! I wish there was bigger monster variety. Other than that, well done!

Submitted(+2)

Really nice game. Wish there was some way we could win the game eventually but i guess you were going for more like a highscore system?

Submitted(+1)

-Enjoyment: That was a fun game! I really liked how the bullets pierced, it made me try and line up the enemies to hit as many as possible!

-Creativity: Very creative!

-Presentation: The graphics were awesome and I liked the UI and the sound when you reloaded the revolver!

-Neat game indeed!! Please check out my non-creative entry when you can :D

Submitted (2 edits) (+1)

Very polished and fun and equally frustrating to see the gaming getting harder instead of easier :).

Submitted(+1)

Good stuff, its a solid game tho some variety of zombies like fast ones or such would make it more intense, otherwise its nice :)

Submitted(+1)

Interesting concept. The art and music/sound effects were well done. Nice job!

Submitted(+1)

Development wise the game is great! Good feedback, art is awesome, shooting is satisfying.

I think it is a little off the theme, but that isn't the main issue. I think the thing that drags it down slightly is that it actually feels worse to play as you go on due to the design.  Had the player been in control of the horde in a top down shooter game, upgrading the enemies suddenly goes from being annoying over time to a good thing again. 

Still a great game for 48 hours!

Submitted(+1)

Tiny zombies were kinda cute :)

Submitted(+1)

really fun game! sadly I dont think it fits the theme that much. But other than that I had a great time playing!!

Submitted(+1)

Wow! This was extremely polished for a 48 hour entry! Really really fun, fantastic job.

Submitted(+1)

really impressive game for 48 hours although i wish there was a little more incentive to move and i wish the upgrades to the enemies were a little more in depth 

Overall great game though!

Submitted(+1)

Clever idea, but it feels more like a prefabbed top-down shooter with the values inverted than a cohesive concept. I really like the potential, however the game just gets less fun as you go along, with little to no actual difficulty increase.

Submitted(+1)

Thought the art style was really cute!

Viewing comments 20 to 1 of 34 · Previous page · First page