Nice game! I enjoyed the graphics, you nailed the feeling of a giant boss crushing the small heroes. Good job!
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ReverSouls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2634 | 3.065 | 3.065 |
Enjoyment | #3030 | 2.674 | 2.674 |
Overall | #3324 | 2.797 | 2.797 |
Creativity | #4077 | 2.652 | 2.652 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Be the very first boss in a Soulslike and crush all challengers that come forward!
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Neat concept. Minor bug: After the first hero died any hero that spawned after would stay near the entrance and swing at me even though I was no where near him. I really felt like a video game boss. Good job.
It was an amusing take on the theme ! As a souls player it felt good to play as the boss, even though I still felt like I wasn't as powerful as bosses were in the Souls games (which is probably because it would be too easy then). Congrats ! :)
Cool concept! It always is kind of fun playing on the boss's side of things. The game felt pretty good, but if you had more time I would add more particles when you hit the character. Overall I liked it!
Ha ha, we jokingly also thought to choose this concept for jam :) What a boring job the first bosses have... Good job!
The concept is neat, plus I love Souls games. It felt an appropriate amount of easy, but it gets a little stale. Also, the ai kept getting stuck behind the fog wall and attacking the air. Otherwise, the ai worked really well, and felt pretty good to fight. You also captured the feeling of a boss really good as well!
Thanks for playing my game. and for leaving some feedback. I also agree that the AI is really one note, I had planned to do more with it, but the time constraints prevented that from coming to fruition. Still I'm glad that the feeling of being a boss came across well and I'm happy that you enjoyed it!
This was fun. My only complaint is that I've played enough of these games to know that I should be taking way more of the hero's health with each hit. Great game, though, and I would love to see something like this expanded out to include more moves as well as more strategy and choices from the heroes.
Good roles reversed idea, nice work. With some added special effects and more combat moves this could work well
Scariest souls game yet, I have an incredible phobia of tiny people running at me.
This is a pretty funny concept. It is really easy but I guess that's one of the perks of being a souls boss. Also, holy cow these adventurers have been leveling vigor!
Honestly I enjoyed myself while playing the game, love the music choice btw. Controls are good - the game felt really smooth. Props to you for aligning the walking sound well. Only complaint I have that it was too easy, but better that than unfairly too hard.
Iron Pineapple should try this, I don't think he has ever played a souls game where you're a boss.
The art is good. I like the idea of the game. The movement and attack still need some work but obviously,we only have 48 hours so great job.
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