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ANTIGOLF's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #393 | 3.820 | 3.820 |
Overall | #880 | 3.674 | 3.674 |
Presentation | #1210 | 3.693 | 3.693 |
Creativity | #1699 | 3.508 | 3.508 |
Ranked from 189 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your role in the golf world is reversed, playing as a hole AVOIDING golf balls instead of a golfer trying to score golf balls into a hole.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Fun game, and I love the narration! It adds a lot of personality to the game.
Thanks Rochester X!
Loved the high pitched voice acting! Found myself chuckling :). Zooming around was pretty fun, got pretty hectic after like ten homing balls came after me. Solid game!
Glad you enjoyed it Kelsala!! Thank you!
good fun
Thanks Adam :D
good fun
Fun mini game with funny voice acting. Nice unique use of the theme too :)
Thank you Soul Grinder!
The fact that there was voice acting in a 48-hour gam is extremely impressive! Great job on the core game too, the simple but fun gameplay is really great. Amazing job overall, and I would appreciate it if you played my game when you can :)
Hey moonzeldev! Thanks for checking out our game! I definitely played your game and loved the cute handrawn style and orchestral music choice, love what you put together! Great job on your final product!!
The voice acting really is the star of the game, but everything else is also great! I like the simplicity of its gameplay, how polished it is, and the gradual difficulty with the new type of balls. Superb game!
Thanks for the encouraging feedback :D
Hilarious, wasn't expecting the voice lines . Great work!
Thank you fellow Ben!
Adored the voice acting, and seeing the golf balls colliding was so satisfying. Feels incredible with a super addicting yet simple gameplay. Excellent work!!
Thanks fingerclap!! Appreciate your feedback :)
you have actually VOICED THE GAME? amazing
as an arcade game it's quite fun! it also gives a lot of life that there are more types of balls that are appearing, very good!
also graphically it's pretty good :) congratulations!
alejandro!! Thank you for the encouraging review, really appreciate it!
Really neat concept! I like that you added a few new types of golf ball as time went on, it was a good way to keep the gameplay feeling new. Good job!
Thanks ghostentity12!!!
Dude this is the most fun I've had playing these games so far. All 5/5 from me. Fun gameplay and nice visuals but the damn sounds are just priceless lol. Convenient little tutorial is a cherry on top. One thing I'm not sure if you intended to do or not is that you can dodge indefinitely which makes just mashing the space button the most efficient way to play. Other than that great job, I hope you make it to the top 1000 or top 100 even!
Thank you Duck Sized Games!!! Love the specific helpful feedback, definitely agreed we could have tweaked the boost!!
i hope no actual golf holes were harmed in the creation of this game, that scream sounded too painful!
LOL - thanks OmegaFalcon!
=========================
Review Summary
=========================
[ + + + - - ] :: ENJOYMENT
[ + + + - - ] :: CREATIVITY
[ + + + + - ] :: PRESENTATION
Antigolf sees you play as a golf hole who is fed up with being the target. You must dodge all sorts of golf balls in a bullet hell that constantly throws new challenges at you! This game is a great demonstration of how to apply VFX in an indie game.
==========================
Rubric / How I Measure The Score
==========================
[ + - - - - ] 1 - Missing
[ + + - - - ] 2 - Somewhat Present
[ + + + - - ] 3 - Present
[ + + + + - ] 4 - Well Done
[ + + + + + ] 5 - Outstanding
=========================
Detailed Review
=========================
[ + + + + - ] :: ENJOYMENT
I love that you have the difficulty ramp up every few seconds by introducing new mechanics! During my second playthrough I was surprised that the difficulty level didn't reset! At first I thought it was a great
bugfeature, but I wished I could have started over and seen what happens at the 2 minute mark. I may never know.Because of that, I was unmotivated to play it beyond the second and third playthrough. It seemed impossible to get a better time at a higher difficulty. Otherwise I would have given you 4 stars (assuming there really was more waiting for me after the 2 minute mark).
I think in order to achieve 5 stars you'd have to make the game more non-linear. That could be accomplished by changing the terrain (maybe uneven ground, or areas of faster/slower movement), or by having resources or powerups to collect. Something that gives me more motivation to play longer.
Edit: I saw both Enjoyment and Creativity as being 3.5 stars. I decided to put an extra star here rather than let the half-stars go to waste. Hope you don't mind! :)
[ + + + - -] :: CREATIVITY
Reversing the role between a golf player and a golf ball is definitely an original idea! I love how you had the ball narrate their perspective. It worked well as a bullet hell game.
I think a 4 or 5 star rating would require another leap in creativity. As it stands, it boils down to a bullet hell. What other twists could you add? Maybe there could be a society of golf balls who live underground and coordinate their revenge against the golf players? Maybe it's a bullet hell BUT you can knock the bullets back? Just some ideas.
[ + + + + - ] :: PRESENTATION
I was leaning towards giving 3 stars for this, but how could I? You had camera shakes! You had particle collisions! You had trailing effects! You did a great job! That, and you also gave the ball a voice. It definitely enhances the experience! There was a sound for everything. Loved the music too!
I can't give it 5 stars because what you did has been done before in the same contexts. None of the effects stood out to me as groundbreaking or unique. Perhaps you could enhance certain moments with a scrolling in-game cutscene like what they do at bowling alleys? Just an example: maybe you could create more intensity for a collision between 2 homing balls by creating an animated graphic of your hole doing a matrix-style jump as the two balls come crashing together.
You still did a great job! This was definitely your strongest point.
Wow SpellMender!! What an astonishingly thorough review!! Thank you for your specific feedback, I feel like I'm getting reviewed by a real review-pro here! I loved your sandwhich btw :D
Thanks! We love our sandwich too :)
I'm confirming reviews, and decided to give you an extra star in the enjoyment category. My rationale is listed in the original comment. Thanks for making a fun game! I'm giving you a follow. Hope you get a chance to fix this baby up!
Honored! Following you back! :D
Loved the voice acting. Game play looks smooth and polished. Music and sound effects were also really good.
Thanks Buddhika!!
Great game. The voice acting was amazing.
Thank you CannedGames :D
That was a simple but fun and memorable experience. I really liked the character narration explaining the controls in the comical fashion. Great take on the theme too, great job!
Appreciate that thank you Case!
This game is great, really funny idea and I love the art and audio! Well done :)
Thanks SoloBro!!
Very enjoyable.The voice acting set the scene, the graphics are nice and its great that the balls stay on the green as a persistent hazard. Even ebtter is that you want to knock red ones into others to destroy them. Good progression keeps it challenging too
Fuzz Force!! Thank you for your encouragement! Loved your shark game BTW, super funny and great look :D
I loved the voice acting :) Great work!
Thanks friend :D