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A jam submission

A.F.K. ProtocolView game page

Your player is AFK! Complete the puzzles for them.
Submitted by jellbot — 11 hours, 46 minutes before the deadline
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A.F.K. Protocol's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#994.1354.135
Overall#994.2164.216
Presentation#2104.3784.378
Creativity#2754.1354.135

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of controlling the player, you control the walls of the room.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Excellent game! The puzzles are great. It doesn't feel like this game was made in 48 hours. Well done!

(+1)

really nice puzzler! a bit tough and i think i've seen something like this before, but really enjoyed it

Developer

Thanks for your feedback! I tried to put a spin on a pretty common genre, so that could be where your deja vu comes from... The main "original" aspect of the game is how you can only move objects that are adjacent to walls, and only in directions that the walls allow. The idea could certainly be expanded on some more, but there was only so much I could do in 48 hours :/

Submitted(+1)

Art and music is great! However, i think that idea of jumping in straight lines was already used in a lot of puzzle games

Developer(+1)

Thank you! I feel like the primary distinction I'd like to make between the normal sokoban-type is that you can only move objects when a wall can fling them in a direction.

(+1)

Easily one of the best games on the Gamejam! The puzzles make you think every move through thoroughly, and it activates your brain!! Love it, thank you for making this!!

Submitted(+1)

Love the trippy art! This reminds me of how we'd push our friend in Minecraft when they afk ahaha love the mechanics to this.

Submitted(+1)

the music and art matched in style super well, and the controls were super creative! great game overall!!

Submitted(+1)

Great game, super polished, and had a satisfying and fun core mechanic!

Submitted(+1)

My favorite game from this jam so far, I would not be surprised if this ends up in the top 20.

Submitted(+1)

This was a great game!

Submitted(+1)

This was a great game!

Submitted(+1)

Amazing visuals and sound design! Great level design, too.

Submitted(+1)

Really fantastic game, great idea, great visuals, I really have nothing bad to say, this could easily be a finished game if it had like a whole bunch more levels. Hope this gets top 100 because it definitely deserves it!

Submitted(+1)

Really enjoyed the idea and the presentation, but the controls were super janky for me :(

Developer(+1)

Sorry to hear that! I just couldn't figure out any other viable controls that wouldn't be really annoying... If you have an idea for an alternate control scheme, please tell me!

Submitted(+1)

I think it might be an issue on my end, sometimes I “pull” but it doesn’t “launch” :(

Which is sad, cause the game seems really cool

Developer(+1)

Sorry to hear that... it could be that you're not dragging it straight enough / far enough away. The tutorial was thrown together pretty quick, so sorry if that caused any confusion.

Submitted(+1)

Super polished and well designed. Puzzles are hard but rewarding and the idea is very original.

Submitted(+1)

This is amazing, even the first few levels got me stumped. I have no idea how you made this 2 Days! This looks great and is very fun to play!

Submitted (1 edit) (+1)

This is a really cool take on sliding block puzzles. I enjoyed this a lot!

Submitted(+1)

Cool puzzle. The visuals are great and the wobble of the block when you swing it is great