The concept is cool, and I think the sound design really helps sell the sneaky and playful tone! I wish there was a bit more direction in the levels though, as it can be easy to get lost. Good job!
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Not so Sneaky's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1137 | 3.727 | 3.727 |
Creativity | #1406 | 3.606 | 3.606 |
Overall | #1512 | 3.424 | 3.424 |
Enjoyment | #2309 | 2.939 | 2.939 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a thief that doesn't want to be sneaky
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This was a really interesting way to do stealth -liked the concept and the security cam timing raised the stakes in an awesome way -really liked the art style too! :D
Gameplay was pretty enjoyable and art style was really nice. If I had to complain something, the movement could be slightly smoother, e.g., if you walk diagonally into the wall, the player stops completely instead of continuing to walk along the wall. Otherwise, good job :)
Love the idea, was a little hard and the boxy avatar sometimes got stuck, but loved the planting the clues!
Love the concept and art style. It's challenging to find what you're looking for, but that's part of the experience. The sounds, music, and menu graphics are excellent!
Game was quite creative. It was a little hard to figure out what I need to do at times. A meter would be helpful to tell you how much evidence you need to leave. I also think the camera framing meter was a bit confusing. Hard to tell if it was good or bad. Loved the art, music, and concept overall though!
Side note, is the shader for the health bar based of freya holmers shader course haha?
I love the concept! The art is also charming. It's the good kind of minimalist. I found it to be super hard to find what I was looking for though but I guess that is the point.
Really cool! I feel like this could be really fun if you guys built it out further in the future - especially if you did something like randomizing the location of the key each time a person restarts a level. Overall super fun!
Well.. Hard to understand what to do.. Or maybe I'm just a bit exhausted for that)
Fun premise! My biggest issue was definitely trying to find the items I needed, basically had to walk along all the walls to find it, which wasn't great when you stick to all the walls. The not-so-sneaky thief mechanics and the details in the sounds made for an overall fun gimmick tho - nice job on this one!
Interesting concept and very tricky, definitely took me a couple of tries to get perfect score on the levels. Although i was a bit lost because i wasn't able to distinguish the items i needed to pick up aside from hugging every corner to see the text popup. Definitely could use something to make it stand out a little better, like a highlight.
But other than that, it's well made. Good job!
Nice! I like the sounds and music. Really enhanced the game. Also that menu!
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