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Loot Gobbo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #40 | 4.259 | 4.259 |
Overall | #81 | 4.253 | 4.253 |
Creativity | #148 | 4.278 | 4.278 |
Presentation | #375 | 4.222 | 4.222 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play a loot Goblin instead of a typical RPG player, your goal is to loot the gold and avoid fights
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really enjoyed this, art is amazing and the gameplay feels really satisfying.
I loved the greed- punishment aspect of the game - very rewarding and addictive! i would love to see you develop this game further
hi really liked this game! the illustrations are amazing, i loved so much the first one with the chest saying feed me.
the gameplay is very enjoyable and smooth, the dash is very satisfying.
the only issue i had is that suddenly the enemies got stuck in the trees and they stopped moving and killing, so i could not get any money!
but overrall very beautiful job!
Unfortunate! We didn't have time to implement actual pathfinding so sometimes the adventurers do get stuck, but happy you enjoyed it nevertheless.
We loved your game ! 5 stars ! ;)
Many possibilities to win, liked it !
The stack of coins is SO CUTE ! And the mechanics are suprisingly addictives, with a nice progression in player skill, figuring out where to get the most coins, how much to take or not, and how to bait the adveturers into fight to get away from them was pretty fun. If i can nitpick, i would have liked to be able to move in 8 directions instead of 4, since the adventurerscan chase you freely it sometimes feels a bit too restrictive.
Yeah 8 directional movement was on our todo list but we didn't prioritize it since we only had animations for 4 directions, and then we ran out of time🤣
I don't think it would have been too bad to be able to move diagonally even with an orthogonal animation. But i'm not a coder so i don't know how much time it takes to do that. Great game anyway !!!
Wouldn't have taken too much time but we just prioritized elsewhere, hard to do everything in these jams :D
tell me about it XD
5:44 tho if there isn't an unlimited lives I won't be able to finish it. lol.
Awesome Game. I really enjoyed this one. The gameplay loop feels so good and I love that you get slower the more gold you have so you need to not be too greedy.
You nailed it! So fun to play and the idea is very creative, would love to see this expanded upon!
Very good stuff! Neat concept. I really like the art style. The golden plated 2pfrog warrior at the bottom was just slaughtering everyone. I could not steal his valuable loot, but I managed to beat the dev time with 7:50, which is good I would say!
A very fun game overall. Good job team. Excellent work!
Oh my this is adorable! The gameplay feels tense. I love that you've condensed a whole rpg map down to a single screen. it flows really well, good job!
Great game and concept. Honostly this would be a fun one to expand upon. Great job for the jam! somehow beat best dev time by 2 minutes.
Nice art, pretty cool idea too and fun
Really cute art! I like how the game has a risk/reward system where the lower you go, the harder it is to get to the chest but there's a higher potential payoff.
Cute game with great polish and fun mechanics!
The game feels polished and fun :D
Everything from the concept to the art is absolutely clean and amazing! Could definitely see it evolve into something bigger!
I got 6:47! I would die for loot goblin. Nice game!
It is very satisfying to barely make it back to the chest with far too many gold coins in the pack.
Very good graphics, I like money!
The art is great and the game is fun!