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A jam submission

Cop Rob SwapView game page

Escape as the Robber along with the Cop and work together to solve intricate puzzles and escape the prison!
Submitted by IChiu, shmam.uel, summersorcerer — 5 hours, 41 minutes before the deadline
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Cop Rob Swap's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1824.0314.031
Creativity#4104.0314.031
Overall#5263.8543.854
Presentation#16223.5003.500

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Cop and Robber are helping each other escape prison, reversing their normal roles. Eventually, they can swap positions to "reverse" their usual roles of the actual game.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

Puzzles are fun to solve. I also like the difficulty curve.

Submitted(+1)

Fun puzzles! Good introduction of new mechanics and puzzles that actually utilized them.

(+1)

What a great game, my favourite so far from all the ones I've tried! The mechanics are all introduced perfectly, they make sense and they are all useful. After playing the first few levels I was thinking "yeah ok wtf another platformer" and then I got to the switch places part... how wrong I was! So good, only problem I have with it is that it's too short and I want more.

Submitted(+1)

this was a real unique  platformer! i love the especially funny role reversals and the mechanics of the game and it worked well together

Submitted(+1)

Great submission! Laughed out loud when it said to call the cops to break out of jail. Very creative and very thematic

Submitted(+2)

I have never played a puzzle platformer like this and I am impressed. The mechanics worked well together and required me to use each new mechanic as they were introduced. One difficulty I had with the game has the keybinds because were so many to remember. Making a small UI to track them could help a lot. I also like the robber animation.

Developer

Thanks for playing! Yeah that makes sense I was hoping the keybinds would be intuitive enough, like C for changing perspective and Shift for shifting positions but I can definitely see them getting mixed up easily. Thanks for the feedback!

Viewing comments 6 to 1 of 26 · Previous page · First page