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Prey2Hunter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #233 | 4.353 | 4.353 |
Overall | #336 | 3.980 | 3.980 |
Enjoyment | #505 | 3.725 | 3.725 |
Creativity | #756 | 3.863 | 3.863 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game consists of changing roles (between prey and hunter, between defender and attacker) applied to a classic spaceship shoot 'em up.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice idea ! it's a fun way to inverse the roles :p It also feels polished as well, which is always nice to see ! Congratulation to all the team !
Thank you! we have done our best to make the game as polished as possible, we really appreciate your kind words <3 how much is your score btw? send us a screenshot!
I did not took a screenshot sadly, but my highscore wasn't that high I think haha x)
Wow! Really cool interpretation of the theme.
The surprise and "oh shit" feeling when you have to dodge attacks from two ships!
Amazing game!
Thank you very much, we were looking for a change in the mechanics by giving that constant change of role. The most noticeable is when there are two ships.
Great job!! I loved the mechanics!
High Score: 93810
The constant switching of positions is not only an awesome mechanic, but a great way to create pacing. As you get closer to the enemies, their attacks get harder to dodge. It builds anticipation before you can get to the bottom row and unleash damage as fast as possible before you switch back! And there's also the fun scenario of being sandwiched between two enemies, so you have to dodge while also trying to get shots in on the guy on top.
My one complaint is that I wish the difficulty increased faster. It took quite a while before I started taking more damage than I was gaining in health.
This was a lot of fun and I think this has a lot of post-jam potential with new enemy types added. Great work!
Thanks so much for the feedback! We really appreciate you taking the time to play and analyze the game. It is true that the difficulty stagnates at some point. At first we had planned a phase with 4 rows, but time was not on our side. But we could add something like increasing the rate of fire and the speed of the enemies as time progresses :)
By the way, congratulations for the score! You have surpassed me haha
Love that you switch from player to attacker!
Dodge is a little finicky, wish there was a timed meter to show when you can dodge or not.
Other than that great job!
During the jam we thought about adding it! But we didn't have time, we will do it in the future. Thanks for your time and for playing!
Strong one retro arcade. Stylish art, atmosphere music. And a cool idea of lines that can be swaped. Well done!
thank you!!! we work a lot on the final visual result!
loved the idea and visuals, great work!
thank you for playing!!
You had some really good ideas here! Having more than 2 rows is great, and the enemies can even pick up the upgrades!
Fun game, nice SFX and visuals, Good job! :)
What a great feedback! Thank you very much for playing it, and above all for enjoying it, we also enjoyed making it :)
oooo it's fun and pretty love it
thank you very much for playing!
The game has a nice mood, I like the art! I think the title art is super cool
Thank you very much! We have super talented people in the team <3
This is so cool! Love the original idea, the visuals and gameplay!
Would be cool to implement mouse controls, at least allow shooting with mouse as well.
Thank you very much for playing it! We are so glad you enjoyed it. We always do quite a bit of work on the games after the jam (this is our fourth year). We plan to add support for controller, mouse and even android build :D
Great art style
thank you! We loved your game too! <3
Great music and visuals, interesting concept and quite challenging game. Very nice!
Thank you so much for your kind words! We are really pleased to hear that you’re enjoying our music, visuals and game concept.
Damn, loved it. Absolute banger.
Very good game, very polished, nothing to say more, luv u <3
Thank you! I'm glad you liked it!! <3
great job I lost teack of time playing this game and that is the higest compliment i can give
Then we have achieved what we aimed for! We're glad to read that! How many points did you score? :D
Good job
Thank you so much for commenting and playing! What score did you reach? We're curious to know!
my high score is 30K
0.0 well done!
I enjoyed the gameplay, I like how there is multiple enemy types you can find which adds a lot of replayability. The graphics of the game look really good and the sound design is also nice. What was your hi-score?
We're glad you liked it, that's the point of replaying it to always achieve a higher score! So far, on our team, one of our members reached 106,000 points!
peak
(/OvO)/ THANK YOU!
Pretty nice, but it gets a little bit repetitive after time.
It's true that it's repetitive. We have chosen to create a game where your skills and surpassing your score are more important! Thank you very much for your feedback!