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Speedrun NPC Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #814 | 3.837 | 3.837 |
Presentation | #1208 | 3.694 | 3.694 |
Overall | #1233 | 3.540 | 3.540 |
Enjoyment | #1933 | 3.088 | 3.088 |
Ranked from 147 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of experiencing a speedrun in the role of the speedrunner, you are experiencing it in the role of a regular NPC.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
173.0697s
My speedrunner is better than yours!!
Funny concept! Love the idea behind and also well executed. Lacks few gameplay elements to make it more enjoyable if you want to continue the dev further.
Funny haha
Amazing art and humour, I really love it! This is exactly how a speedrunner feels like.
Really liked the art! I did notice a bug you could fix if you wanted to keep working on the game after the game jam. I noticed that when you are passing the pillars, if you go behind it, the NPC you play as looks like they are still in front of the pillar. I think this has to do with layering your sprites. Other than that, really good game!
Perfect idea and great execution!
Wow, this was so excellent and so neat. You're obviously very talented.
This is a neat game. Pretty funny concept!
Great concept but the game doesn't let me realize my goal.
What's more, there is some graphic mistake.