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A jam submission

Re-DDLEView game page

A puzzle game which requires a reversed imagination.
Submitted by vvvpollo, lightning_storm, Eggy Tao, KZZZZ — 1 hour, 26 minutes before the deadline
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Re-DDLE's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3653.8463.846
Overall#4193.9173.917
Presentation#5044.1154.115
Creativity#9333.7883.788

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The role of certain actions and sequence of actions must be reversed to solve the puzzle.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted

VERY cool idea, reminds me of the zen like games you would find in stuff like the Wii-ware store. Very mind bending, no criticisms really! With some added mechanics and some more polish this could be a phenomenal finished game.

Submitted(+1)

The core mechanic is very nice! And visual style is perfectly adapted for this kind of experience.

Maybe you could bind the restart input to button "R"?

Also, I became a bit overwelmed with the number of inputs to record in my memory, maybe having a smoother difficulty progression would help?

Developer(+1)

Hello Lukuluk!!! Thank you so much for playing our game and your comment! Yes, we have put this suggestion into our mind, and in later versions the reset will be bound to the R key on the keyboard!! 

AND yes, we are aware from the feedback of our playtesters that the diffulty progression is very unreasonable to many of our players, and in later version we will surely add more practising levels and be sure to help the players master the strategies! 

Thank you again for the suggestions!

Submitted(+1)

Cool concept for a puzzle game and nice, soothing music! Managed to solve all the levels. Pretty sure I cheesed a few of them since I used the blocking mechanic a lot earlier than it was introduced, but I still had a good time with it. Animations in the auto-move sequence could be a bit quicker and as for every puzzle game, an undo button would be nice, but all in all, I quite enjoyed this and I think the concept could be expanded upon and turned into a full game. Good job!

Developer

Hi LukasWho!!! Thank you so much for playing our game and your comment!! And first of all congrats on solving all the levels, you have beat most of our developers(LMAO that's a truth)!!! And yes we realized that the blocking mechanics should be introduced earlier when we made the promotion video, we found that we easily got into a position where blocking happens. The animation speed is indeed an aspect that we neglected, and thanks for reminding us, we will keep in mind! Thank you for your suggestion, they are really helpful!!

Submitted(+1)

这玩法牛逼,进去懵了半晌,然后就明白了,太烧脑了!

有个小建议,把重置关卡的按钮绑一个按键,玩家想快速重置就不用再去摸鼠标了

Developer

谢谢游玩与您的评论!!XD

感谢您的反馈,后续版本中我们会将重置键绑定在 R 键上!

Submitted(+1)

This was a pretty fun game!
It looked really nice visually, and was incredibly intuitive to play.

I do wish that it did something to help with the "memory" issue, like shows greyed out versions of your previous moves, or allowing the player to drag-and-drop the moves in the slots, instead of needing to re-input them entirely each time.

Developer

Hi DwarfWoot!! Thank you for playing our game and your comment!!! And thanks for making the point of the memory issue, we did try a lot of ways to help the player memorizing their moves, but some of the (probably) most intuitive visual options were discarded, because they may make the game a lot easier than it is now. However, your suggestion (drag-and-drop) is indeed an interaction that we never thought of, and it makes much sense to us and we are discussing the possibility to make some prototypes using this concept. Really, thank you for your suggestion!! 

Submitted(+1)

Very interesting game, i did all the puzzles and my brain was twisted!

I like the simple flat pastel colors art style, it works very well with that kind of game, and matches the relaxing music. 

Nice jam entry, well done!

Submitted(+1)

With jam games, puzzles are often either too trivial or too convoluted, but I think you nailed the difficulty on this one. I was able to consistently figure out a solution on the second or third try, enough to actually have to think things through, but never so hard that I lost patience.

Submitted(+1)

Great game, i'm a fan of puzzle games and this one was really well done. You can develop quite a few solving techniques, but new mechanics keep messing with them and make you rethink every time, keeping it interesting.

Submitted(+1)

Interesting concept! The game feels really good to play, and the visuals are great. For me specifically, the game felt a bit like trial and error to get through, since I got through each level by just trying random action sequences hoping it would work. Great job!

Submitted(+1)

The gameplay is simple but quite deep, the combination of graphics and music and audio is impeccable, and the level design and tutorials are such a silky-smooth transition that I can't help but be impressed with your amazing execution! Well done!

Except for the fact that for some reason I had a repeat command entry after pressing a button my gameplay experience was perfect.

Developer

Hi Mr.Gao there!! Thank you for playing our game and your comment! We are really glad and honored that you like our game! We are really interested in the issue you have mentioned here, seems like we haven't received any feedbacks about incorrect inputs. If possible could you please let us know the situation when this kind of bug happens? We want to do our best to fix this kind of bugs!!! And we really appreciate your patience and again thank you for your comments and thank you for loving our game!

Viewing comments 30 to 21 of 30 · Next page · Last page