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Kaboppel

59
Posts
1
Topics
26
Followers
17
Following
A member registered Jun 05, 2021 · View creator page →

Creator of

Recent community posts

10/10 this game fixed my broom in real life

😎

Thank you!

11/10, best gaming experience I've ever had

Awesome game! Everything about it is very cozy, and I love the art style. I just think that after playing for around 15-20 minutes, the game would start to get repetitive, so if it's ever expanded upon, I think adding more features such as NPCs and other stuff to do would be really cool. Great job!

Really nice game! I think it could've used more SFX, but the art was great and I definitely wasn't expecting that ending. The walk speed was also really slow so the overworld felt kind of tedious, but the battles were really fun. Great job!

P.S. Floating detective hat gang

This is a really cozy game! I love the artstyle, it reminds me of the gameboy color, and combining cooking mechanics (in this case coffee preparing) with being a detective is a really clever idea. Great job!

Nice game! I love games where you play as 2 characters, and this one is no exception. I think it got kind of difficult though, because the puzzles got hard to figure out later in the game alongside the precise platforming, and the game could also use checkpoints. Other than that though, great job!

This is a super good game! I love how you can gain momentum and the, music, SFX, and art are super good. My only feedback is that the game could use coyote time and a bigger FOV. Great job!

Nice game! The artwork is really well done. I think that the dialogue was a bit slow at times, but nothing too big. Good job!

This is a great game so far! I think that what you're supposed to do in the game so far could be more clear, but besides that, it was really fun. Excited to see what's next for the game!

Nice concept! The game loop is simple yet fun, and the art is really cute. Great job!

Nice!

Nice game! Some other people have already said this, but it's pretty easy to camp at Pacman's spawn point. If you make a post-jam version, maybe allow Pacman to spawn at multiple places. A downloadable version would also be nice as it's pretty slow on HTML for me. Great job!

Pretty cool concept! I think that it takes too long for the tile to transform, which is what made the game challenging rather than the levels themselves. I think the story gets the theme across, but in terms of actual gameplay not as much, this was something my game struggled with too. Other than that, great job!

Interesting concept! The game feels really good to play, and the visuals are great. For me specifically, the game felt a bit like trial and error to get through, since I got through each level by just trying random action sequences hoping it would work. Great job!

This is amazing! The game is super creative, the pixel art is excellent, and the music is super good. I don't have any complaints about the game, but it would be nice if there were a downloadable version post-jam. Great job!

7.25/5

This is super fun! The visuals are very cute, and the music is a bop. Great job!

Really cool concept! The pixel art is amazing and the game feels good to play, though I think it ramps up in difficulty a bit too quickly, though I haven't really played much rougelikes before. Other than that, great job!

This is a really creative idea! I think there should be a tiny tutorial, I didn't know you had to eat the fisherman so I thought me not having a high score was a bug at first. I also think instead of 3 hits and you're out, the timer should be tight so it encourages the player to be quick. Other than that, good job!

Thank you!

Thanks! An undo button is definitely something I'll consider, and  I might implement corner correction for whenever you're barely stuck at the edge of a tile

😺

Thanks! And yeah, I definitely should've made it so you just get an extra right key lol. I might make a post-jam update implementing a few changes

This is awesome! The idea is super creative and the pixel art is amazing. My only suggestion would be to add a button where you can speed things up, but other than that great job!

This is absolutely amazing! It reminds me of capturing Podoboos in Super Mario Odyssey, and how this was made in 48 hours is beyond me. Great job!

Really nice concept! The pixel art is very good, and it feels very nice to play, although I think the game has a very steep difficulty jump. Good job!

Thanks! If I ever make a post-jam option, I'll definitely look into adding a redo button

Thanks!

Thank you! I'll keep this in mind if I ever do a post-jam version

Thanks!

Thanks!

Nice idea! The game is fun to play, and the art is amazing. Great job!

This is really good! I think there could be some more enemies and hazards to jump over, plus high scores. Great job!

I think the tutorial for the game could be clearer but other than that, 11/10.

This is amazing! The frogs are super cute, and helping them land while making music is so fun. Great job!

Pretty nice concept! I think the game could have better presentation, and miip sometimes wouldn't act the way they should've, but other than that, good job!

I honestly can't think of any feedback to give, this is amazing! The game feels so good to play, and I love how each time you swap, you're paired with a different ability. Great job!

This concept is amazing! Figuring out the solution to levels is very fun. I think it could use some SFX and music, plus I think it would be better if after clicking a pushable letter, you could hold that letter's key on the keyboard to shift it. Other than that, great job!