Hello, I really hope this gets mentioned in the Top 20; i enjoyed the hell out of it. I got stuck in one level though because my pig was too big to move through a platforming section.
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Possesion Reversed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #960 | 3.773 | 3.773 |
Overall | #1942 | 3.273 | 3.273 |
Presentation | #2060 | 3.318 | 3.318 |
Enjoyment | #2894 | 2.727 | 2.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When somebody kills you, witch gets you respawned, but now roles are reversed! You play in a different team and fight your previous allies
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I really like going back and seeing the other side of the level! Also taking control of so many different enemies was awesome! Wonderful role reversal, and quite a fun and unique platformer!
That's a great idea! Level design is very important in a game like this, I would make it so that the player doesn't have to walk around the same rooms for a long time in case of player error. Also the rabbit attack is incomprehensible, I couldn't do it with the mouse. And it would be great to somehow illustrate the abilities of the monsters before using them, it would be very visual. Nevertheless, you did a very good job and your game has a lot of potential!
Good take on the theme. I would try to add up some space to think about tactics and final goal for player, right now we are having fun killing someone. And have no need to be cautious about our own death - we will just be respawned. Maybe cut it in some levels with a restriction like "you can die only to times" or smth like it.
Nice job! Maybe lower the hp of the dinosaurs a little bit, it took way too long to kill them as the bunny. But I had a lot fun playing, great game!
Really cool game, good job! Besides a few little bugs I really liked this. art is also super polished. I really like different ways that the animals feel, like the slow accel and friction on the dog demons and the forward hop thing with the bunnies. This concept could work really cool for a bigger game too, maybe with a bit more freedom in level design like a metroidvania type thing. Great work!
Wow good job. I love your idea! I got stuck after I died against the birds.
- I love your core idea, if you haven't you should check out Space Station Silicon Valley. Its a bit dated now, but it plays to a similar idea. Also Cubivore might interest you.
- The player was forced to run back and forth each time they died, I'm not sure a great fix for this since you wanted each side to be distinct.
- A minor thing, but to fix the tearing you you'll want to only move the camera in pixel increments. Unity offers a pixel perfect camera, but its not great.
- I really loved all the different creatures you got to play.
So sorry for the birds bug, had huge lack of playtesting :( So much feedback, Thank you so much! Definitely, will check out the games you suggested, maybe even borrow some mechanics. Talking about tearing, I think I found more stable solution. We will draw a little border around tile sprites, so transparent gaps will be filled with suitable color.
Pretty fun game, understandable that some things weren't as functional as you would want them, excited to see this game in it's full form! I just think it's a little troublesome having to go back and forth rooms and walking a long distance, maybe it's something that can be worked on for the future
This has a really cool concept, but it feels like it's not capitalized on fully. It kinda just feels like, "Go over here, get killed by this enemy, Go over there, get killed by that enemy, " Which is a bit of a disappointment. I feel like an adventure that's a little more open ended and "handholdy" would make it more fun to discover the new abilities you get from enemies that kill you. However, the pixel art and animations are absolutely gorgeous, and some enemies are really fun to play as, I especially like the pig. NiceJob.
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