Play *squeak*
Small as a Computer Mouse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2518 | 3.280 | 3.280 |
Style | #3459 | 2.920 | 2.920 |
Overall | #3730 | 2.813 | 2.813 |
Enjoyment | #4961 | 2.240 | 2.240 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You shrink and grow to solve puzzles
Development Time
96 hours
(Optional) Please credit all assets you've used
Kenney 1-bit pack
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Comments
Interesting game! its main weakness is how slow it can get, that aside, I had a lot of fun with it and I find the “tiny world” tiling very clever too!!
great job!
Being small made me feel like I was pretty slow, but I like the idea behind the puzzles! Also, some of the text was a bit hard to read, especially in the home menu in the settings.
The concept is pretty good once you know how to deal with it. I think the movement speed has to be moved faster a little just because it gets a little annoying. Some things take awhile to figure out because they arent shown to you. Still it is a pretty good idea that you executed decently on given the time. Good Job.
I liked the concept once I understood what was going on, but moving so slowly as the little mouse and inching forwards while pushing the boxes felt really tedious. A lot of things also felt unexplained, like the keyholes just disappearing when you become smaller. I like the idea, but it felt like it could've used more polish on the collisions and movement.
the keyholes disappear because those are doors that you can slip under while small (unless they’re purple) yeah some of it definitely could have been explained better. glad you thought it was interesting though!
Really liked the idea of having to look around as the big mouse, and help create a path when being small
Really cool concept ! The movement is quite slow, and It would be could to transform just in contact, we have to stop in the tile and it kills the flow a little. Great concept !
Cute little puzzle, I was really impressed by how small the player gets when he shrinks. I'd be interested to see what puzzles you might come up with given more time. One thing I would say is this game could really use some music and sound effects (I didn't hear any, idk if there are any).
yeah there aren’t. we actually rushed to finish the levels in the last couple hours, so we straight up had no time. glad you liked it though!!
Great take on the concept
I like the concept, and I like how the background elements scale when you change scale. Sometimes the distance you had to walk while small was a bit tedious.