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Brick Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3052 | 3.048 | 3.048 |
Overall | #3936 | 2.746 | 2.746 |
Enjoyment | #4226 | 2.476 | 2.476 |
Creativity | #4368 | 2.714 | 2.714 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build a tower out of bricks so you can scale it all the way to the top.
Development Time
96 hours
(Optional) Please credit all assets you've used
Titan One font: https://fonts.google.com/specimen/Titan+One
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Comments
A really nice take on the theme, good visuals and featuring them in 3D makes it a perfect entry for submission.
Best of luck :D
Be sure to check mine as well.
Nice fresh take on the classic like Tetris! It's pretty hard to control the player, I often found myself not being able to climb a block or falling off a block very easily. Maybe that's a skill issue though :D
Gotta love the replayable games like this! I've never seen this type of idea presented in 3D, but now I don't see why not!
Update:
Holy cow I kept coming back to play this game, I finally beat it though and my rating for this game definitely went a few stars all around!
I also got up to the vines height in chaos mode before I even learned why it was called chaos mode. Peak gameplay experience!
Thank you so much for coming back and finishing!
Pretty fun! It's a bit hard to control when it uses the mouse, WASD and the arrow keys, and it's a little frustrating when you miss a bag of pieces so you're just stuck there. Love the music though!
Amazing game. 15 stars!
Nice game and mechanic. I missed rotating with the pieces when falling. It was maybe first strategy platformer I saw in my life.
Very good game. A browser version would have been nice! BRICKS WILL CONQUER THE WORLD
This was hard, but seems nicely made :) I didn't get very far though, haha
Pretty difficult, but I started getting the hang of it after a bit! It's very tricky because you have to switch between the different perspectives (the first person and minimap views) and control schemes (from WASD to arrow keys) pretty frequently. It's a complicated system to control with just two hands, but it adds to the frantic vibe. I like how the music and cute plastic aesthetic lend to the feeling as well. Maybe the block placement could be telegraphed with a "ghost" of the block where it is about to land, in addition to the shadow. The events that trigger as you climb the tower were also fun. It might be cool if the effects were randomized between runs!
This was really cool! I liked how the shadows helped to telegraph where the pieces were going to land. I also was a huge fan of the little tetris fakeout at the beginning to introduce the concept. Really fun entry!
Tetris as a 3D-platformer is an interesting idea :D
The idea is super cool! it woud be awesome if you made a more polished version
this is a super neat idea. I suck at it tho