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A jam submission

Float Yerr BoatView game page

Is yerr ship built to scale?
Submitted by RedTeapot, polumrak, Bruno Chiovoloni (@okarowarrior) — 2 hours, 40 minutes before the deadline
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Float Yerr Boat's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#6643.8013.801
Enjoyment#7043.6813.681
Style#8713.9363.936
Creativity#9723.7873.787

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Is yerr boat built to scale to withstand the growing pressure from seagull attacks and your weight?

Development Time

96 hours

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Comments

Viewing comments 12 to 1 of 32 · Previous page · First page
Submitted(+2)

Really nice style! I loved the ocean water.

I found the music volume to a bit too low. Had to crank up the volume to listen, but it is a very calm cool song.

Took me a while to understand what did the drawings on each box meant.

I didn't understand why some boxes would get bigger or small, but it was fun trying to scale my boat and shooting those pesky seagulls.

Managed to last 2:25, but a ship just 4 meters big.

Maybe you could also get some gems sometimes, it gets hard after a couple minutes with pretty much only seagulls spawning.

Congratulations on making a stylish fun game!

Developer

Thank you! At a certain time the character and gems start slowly getting bigger, along with camera zooming out to accomodate that. Also, the boxes that spawn in the process are bigger as well. This was not conveyed properly, my bad!

Submitted(+2)

Great concept and presentation. Loving the physics. It not only made it more intense but was central to balancing where to place boxes and where to take them. It was fun to play and satisfying to knock out seagulls. At some point the boxes stopped spawning which might be a bug.

Developer

Thank you for playing! Yeah, turns out “spawning things randomly” is not as easy as it sounds (because you don’t actually want true randomness, you need to have a lot of control over it). It required quite a lot of tweaking, and probably something broke in the process

Submitted(+2)

I probably broke the record for worst player but even then its a lot of fun!

Submitted(+2)

I will amass riches beyond your wildest dreams!

Submitted(+2)

> Put crates on the bottom of the ship to increase displacement

> Ship doesn't actually float upwards from the increased buoyancy

Literally unplayable

Very fun to play! I lasted 4 m 33 s. I think at some point the boxes just sorta stopped spawning which makes continuing it impossible.

Submitted(+2)

Fantastic! Knocking those seaguls out is super satisfying, especailly saving a gem at the last second

Submitted(+1)

Really fun and creative, I liked having to juggle between balancing the ship and killing those pesky seagulls!

Submitted(+1)

a fun physics based game and the artstyle was also really cute

Submitted(+1)

The game animation is super polished, and I really like all the graphics and art! It's soo my style with the defined borders. I also really like how the controls are snappy and don't have lag in a physics way - this makes it so much crisper to play. The game objective is also super clear, and easy to understand even without reading any instructions!

(+1)

I love this game so much, I gave it 5's across the board that was super fun to play! :D The physics of the gem and boat along with the crafting and attaching was very satisfying! :D

Submitted(+1)

Very fun! I tried blocking the seagulls by building a ceiling but then the boat sank lol oops

Submitted(+1)

This is so fun! Making my own personal raft to stay afloat is a fun mechanic. I kept losing my precious gems, but that just meant I had to give it one more run ;)

Viewing comments 12 to 1 of 32 · Previous page · First page