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Forever Warning's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #838 | 3.619 | 3.619 |
Overall | #1772 | 3.397 | 3.397 |
Creativity | #2183 | 3.381 | 3.381 |
Style | #2661 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about defeat a boss, but the boss get bigger and stronger each time you beat it and it can scale endlessly.
Development Time
96 hours
(Optional) Please credit all assets you've used
Kenney's Space Shooter Redux: https://kenney.nl/assets/space-shooter-redux
Kenney's Space Shooter Extension: https://kenney.nl/assets/space-shooter-extension
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Comments
The game gets unironically gets super fun when the audio starts glitching, actually imagine if there was a game the music would get more intense depending on how much damage you are doing and the audio was intentional that would be cool. Anyways cool game I like the design of the bosses also could be a bit more upgrades, but GL in the competition! :P
nice shmup, especialy for time of the jam!
liked a lot the bullet paterns, explosion on death feels amazing, and Big sized bosses where you try to find from where to shoot to make the more damage !
Great job !
A good shmup with a nice twist, I really liked playing your game. It quickly becomes a kind of puzzle: where should I shoot to maximize damage and reach the core as fast as possible? The survivor-like power-ups are a nice addition which compels me to play further. Good job!
I'm a big fan of this. The dopamine of getting shots off on the core after only removing a couple pieces really hits.
I think the game would be more enjoyable if the upgrades were given after every 2 bosses instead of every 5. The game is really great, and I was excited to see the biggest boss possible, but I only made it to level 19 and lost my triple shot 😩 Great stuff!
Cool game! Seeing the boss continually change into crazier designs was neat :)
Very cool! Is the wings and weapon are randomly generated?! Thats impressive work that enemy grows infinitely
Really neat game. Metal monstrositties of outer space sure are scary
unfortunately i got an alert message "WebGL context lost, please reload the page"
Oh sorry about that, I don't know why you have this message. Did you try with another browser? (it seems to work with Chrome for me)
Great game. Personally I'd really like the boss to be a monster made of flesh
I really liked how you could shoot down the inner parts of arms and the whole arm would get destroyed, which created a strategic weak point to aim at! I would love to see more variations of arm attachments for the boss!
Great game felt like an old arcade game